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[fixed/closed]Spike Soldier & Spike Feeder

PostPosted: 21 Oct 2013, 14:08
by client h
Describe the Bug:
Spike Soldier's pump ability does not work. When you choose to pump a +1/+1 counter is removed and that's it. No +2/+2 until end of turn.

Spike Soldier's ability to move a counter does not work. When you choose to move a counter a +1/+1 counter is removed from Spike Soldier but you're not able to select a target creature to receive the +1/+1 counter.

Which card did behave improperly ?
Spike Soldier

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ManaLink3, September 2013 / type = duel

What exactly should be the correct behavior/interaction ?
Pump ability: After the +1/+1 counter is removed Spike Soldier should get +2/+2 (until end of turn).
Move counter ability: After the +1/+1 counter is removed you should be able to select a target creature to receive the +1/+1 counter

Are any other cards possibly affected by this bug ?
No, well not exactly... Spike Feeder also doesn't work as should but that already has been posted. Other Spike's work as should.

Re: Spike Soldier & Spike Feeder

PostPosted: 21 Oct 2013, 15:11
by Aswan jaguar
1- The menus are messed up and you see the first ability on card 2nd in the submenu and vice versa.Also the text in menu for Spike Soldier first ability mentions Pump Spike WARRIOR.
2- Spike Soldier is also messed up with Spike Feeder as his 2nd ability in submenu that is, gives you 2 life.
Both cards need to be reworked as they have messed abilities and messed menus.

Re: [confirmed]Spike Soldier & Spike Feeder

PostPosted: 22 Oct 2013, 01:09
by Gargaroz
Fixed as 96f66f8