[fixed/closed]Synod Centurion
I met again this bug and reposting it and the useful and accurate bug explanation of Stassy is posted,too:
[confirmed]Synod Centurion
Postby Aswan jaguar » 27 Jan 2013, 19:09
Describe the Bug:
Synod Centurion is sacrificed despite of having an artifact sometimes.
Which card did behave improperly ?
Synod Centurion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Postby stassy » 28 Jan 2013, 20:43
confirmed, it seems to be that Synod Centurion check if there is at least 2 artifacts in play, and if there is less it's buried.
I tested with all artifacts from the savegame and this behavior is constant.
This behavior does not occur when already in the bf and only 1 artifact is left in play.
[confirmed]Synod Centurion
Postby Aswan jaguar » 27 Jan 2013, 19:09
Describe the Bug:
Synod Centurion is sacrificed despite of having an artifact sometimes.
Which card did behave improperly ?
Synod Centurion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Postby stassy » 28 Jan 2013, 20:43
confirmed, it seems to be that Synod Centurion check if there is at least 2 artifacts in play, and if there is less it's buried.
I tested with all artifacts from the savegame and this behavior is constant.
This behavior does not occur when already in the bf and only 1 artifact is left in play.