[fixed/closed]Stone-Tongue Basilisk
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Stone-Tongue Basilisk
by stassy » 04 Nov 2013, 13:36
Describe the Bug:
Stone-Tongue Basilisk damaging walls doesn't destroy them
Which card did behave improperly ?
Stone-Tongue Basilisk
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
Stone-Tongue Basilisk damaging walls destroy them
Are any other cards possibly affected by this bug ?
-

Stone-Tongue Basilisk damaging walls doesn't destroy them
Which card did behave improperly ?
Stone-Tongue Basilisk
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
Stone-Tongue Basilisk damaging walls destroy them
Are any other cards possibly affected by this bug ?
-

Last edited by BAgate on 31 Jan 2014, 12:55, edited 2 times in total.
Reason: closed
Reason: closed
- stassy
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Re: Stone-Tongue Basilisk
by Korath » 05 Nov 2013, 19:43
Works for me in dev. Might be a side effect of making triggers (less non-)reentrant for Lorescale Coatl.
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Re: Stone-Tongue Basilisk
by stassy » 05 Nov 2013, 20:11
Discovered something else : in fact the legacy effect generated by Stone-Tongue Basilisk is the same as Kashi-Tribe Elite , affected creatures won't untap until next turn. This effect strangely does not affect wall but all others creatures.
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Re: Stone-Tongue Basilisk
by stassy » 06 Nov 2013, 19:26
Lowland Basilisk has the same issue, Kashi-Tribe Elite untap effect instead of pseudo death touch
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Re: Stone-Tongue Basilisk
by Korath » 06 Nov 2013, 23:09
. Ohran Viper reuses Lowland Basilisk 's code as well. All three work for me.
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