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[fixed/closed]Blister Beetle

PostPosted: 27 Oct 2013, 16:51
by HarlequinCasts
Describe the Bug:
This was reported as fixed last patch but the same bug exists in OoAv2 and PTT
Previous Blister Beetle report here

The AI can play a Blister Beetle with no other creatures on the board and somehow treat the -1/-1 ability as a "may" ability, thus avoiding having to kill its own creature.

Which card did behave improperly ?
Blister Beetle

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PTT

What exactly should be the correct behavior/interaction ?
-1/-1 always

Are any other cards possibly affected by this bug ?
NA


*** Save game is from OoAv2 ***

[refixed by Korath]Mist Raven - AI

PostPosted: 16 Nov 2013, 20:05
by Aswan jaguar
Describe the Bug:
AI (at least) can play Mist Raven without returning a creature back to the hand if AI has only creatures on the battlefield.(Mist Raven itself or another)

Which card did behave improperly ?
Mist Raven

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-Portals to Theros

What exactly should be the correct behavior/interaction ?
AI has to return a creature to his hand if AI is the only one that has creatures on the battlefield.

Are any other cards possibly affected by this bug ?

Re: Mist Raven - AI

PostPosted: 17 Nov 2013, 00:05
by Korath
](*,)

I had this situation (AI doesn't honor allow_cancel=0 if only non-preferred targets are available) working so thoroughly and for so long in dev that I went ahead and removed all the hacks in individual cards that worked around it, including one from this card (which reuses Man-o'-War 's function). And on Thursday I broke it.

Refixed in 46ac458.

Re: [confirmed]Blister Beetle

PostPosted: 08 Dec 2013, 02:34
by Korath
This should really, honestly, truly, be fixed in the next patch; it's a straightforward instance of the Man-o'-War bug.

Re: [confirmed]Blister Beetle

PostPosted: 08 Dec 2013, 02:40
by HarlequinCasts
Korath wrote:This should really, honestly, truly, be fixed in the next patch; it's a straightforward instance of the Man-o'-War bug.
I was looking forward to reporting it a 3rd time too! :(

Re: [fixed/closed]Blister Beetle

PostPosted: 13 Jan 2014, 11:42
by BAgate
I'm closing this because I can't get the AI to cast either Blister Beetle or Man-o'-War when there are no other creatures in play (but it immediately casts them when I have a creature). So I think that is good enough.

Re: [fixed/closed]Blister Beetle

PostPosted: 13 Jan 2014, 18:12
by HarlequinCasts
I got the AI to cast it and lo and behold it works, the Blister Beetle kills itself! Now the AI probably shouldn't do that but whatever. This bug was a long time coming :D

Re: [fixed/closed]Blister Beetle

PostPosted: 13 Jan 2014, 20:52
by Aswan jaguar
I would probably do as AI and go with a Bum!I prefer the "action" than discard the card as you can see AI has already 7 cards in his hand and would be forced to discard one so AI prefers to go with a suicide attack to do nothing and be forced to discard a card.