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[not a bug]Nykthos, Shrine to Nyx

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[not a bug]Nykthos, Shrine to Nyx

Postby stassy » 18 Nov 2013, 17:52

Describe the Bug:
Nykthos, Shrine to Nyx card frame changes when played from hand to bf

Which card did behave improperly ?
Nykthos, Shrine to Nyx

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PTT

What exactly should be the correct behavior/interaction ?
Nykthos, Shrine to Nyx card frame doesn't changes when played from hand to bf

Are any other cards possibly affected by this bug ?
Others "gold" mana land generator?

Image

Image

Dunno if intended though
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Re: Nykthos, Shrine to Nyx

Postby Korath » 19 Nov 2013, 00:01

stassy wrote:Dunno if intended though
Well, it is and it isn't.

All the other lands that change what color of mana they can produce are drawn with the same frame as their current manastripe display (Tendo Ice Bridge, Vivid Creek, Nimbus Maze, River of Tears, for example). That's intentional.

Nykthos, Shrine to Nyx 's available colors changes depending on whether you have other mana available, however. That's not reliably detectable at the point where it's changing. In practice, it'll display correctly (and declare its mana closer to correctly*) if there's 3 colorless mana available from cards that were drawn before Nykthos was.

That number should probably change to 2, and it's incorrectly not showing its colorless mana stripe (since I set info_slot = COLOR_COLORLESS instead of COLOR_TEST_COLORLESS), but neither of those really impacts the main bug, which we can't do much of anything about. (edit: both of these fixed in 9dac069)

If the varying frame colors are especially annoying, I can add a config option to drawcardlib to only ever show the version that's displayed in the deckbuilder. For my part, I view this as the same kind of visual identifier as drawing a White Knight who's been Thoughtlace 'd to blue with the blue frame.

*There's no provision in the engine to declare sources that can produce alternative colors and amounts of mana. It can deal with sources that produce fixed amounts of one or more fixed colors all at once; and it can deal with sources that produce a certain amount of mana of any of a set of colors; and that's it. Source A produces {1} {G} {W} {W} {U} {U} {U} {U}, that works ok. Source B produces either {3}, {B} {B} {B}, or {G} {G} {G}, that's ok too. Source C that produces either {2} or {W}; source D that produces {B} {B} but takes {R} to activate; and source Nykthos that can produce any of {1}, {-2} {B} {B}, or {-2} {R} {R} {R} {R} {R}, it can't count the mana for. They all work right when actually tapped.
Last edited by Korath on 21 Nov 2013, 23:42, edited 1 time in total.
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Re: Nykthos, Shrine to Nyx

Postby gmzombie » 19 Nov 2013, 02:53

personally i think its cool but that is just me.
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Nykthos, Shrine to Nyx

Postby stassy » 19 Nov 2013, 04:48

Yes, I like the idea of a small color indicator for color/special effect change so let's consider it as a non bug :P
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