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[fixed/closed]Reap Intellect choose & exile lands,too.

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[fixed/closed]Reap Intellect choose & exile lands,too.

Postby Aswan jaguar » 20 Nov 2013, 16:11

Describe the Bug:
Reap Intellect you can choose and exile lands,too.

Which card did behave improperly ?
Reap Intellect

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
onslaught.v2-duel

What exactly should be the correct behavior/interaction ?
Reap Intellect you can NOT choose and exile lands.

Are any other cards possibly affected by this bug ?
Attachments
resp intellect-lands,too.rar
(2.29 KiB) Downloaded 118 times
Last edited by BAgate on 10 Oct 2014, 01:49, edited 6 times in total.
Reason: closed
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Trying to squash some bugs and playtesting.
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Aswan jaguar
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Re: [confirmed]Reap Intellect chooses & exiles lands,too.

Postby Gargaroz » 23 Nov 2013, 19:19

Fixed as 27676df
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bugged]Reap Intellect choose & exile lands,too.

Postby BAgate » 26 Jan 2014, 19:36

If you choose a land card you don't get a chance to correct your mistake (ex. you cast it with x=2 and if you click on a land by mistake you only get to choose and exile 1 card).
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Re: [still bugged]Reap Intellect choose & exile lands,too.

Postby Gargaroz » 05 Jun 2014, 13:54

Well, there were other problems related to Reap Intellect, like the fact that it could only target an opponent. Everything should be fine as 6a025ff
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bugged]Reap Intellect choose & exile lands,too.

Postby Aswan jaguar » 05 Jun 2014, 14:35

Gargaroz Reap Intellect can indeed target Only opponent so that was correct.
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Re: [still bugged]Reap Intellect choose & exile lands,too.

Postby Gargaroz » 18 Jun 2014, 16:26

Yes, the previous version could target any player, so I fixed that.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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