[fixed/closed]Haunted Cadaver-Morph generally
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Haunted Cadaver-Morph generally
by stassy » 22 Nov 2013, 18:43
Describe the Bug:
When Haunted Cadaver ability trigger, game ask for sac or pass, if owner choose sac, a dupe of it is created in the gy but the original still stays in the bf. Next turn if Haunted Cadaver trigger again no other dupe is created in gy but there is no sac either.
*** note
This only happens when Haunted Cadaver was played face-down and morphed. If it is played normally it functions normally.
***
Which card did behave improperly ?
Haunted Cadaver
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PTT
What exactly should be the correct behavior/interaction ?
When Haunted Cadaver ability trigger, game ask for sac or pass, if owner choose sac, Haunted Cadaver is sacced with no dupe
Are any other cards possibly affected by this bug ?
-

When Haunted Cadaver ability trigger, game ask for sac or pass, if owner choose sac, a dupe of it is created in the gy but the original still stays in the bf. Next turn if Haunted Cadaver trigger again no other dupe is created in gy but there is no sac either.
*** note
This only happens when Haunted Cadaver was played face-down and morphed. If it is played normally it functions normally.
***
Which card did behave improperly ?
Haunted Cadaver
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PTT
What exactly should be the correct behavior/interaction ?
When Haunted Cadaver ability trigger, game ask for sac or pass, if owner choose sac, Haunted Cadaver is sacced with no dupe
Are any other cards possibly affected by this bug ?
-

Last edited by BAgate on 26 Jan 2014, 16:23, edited 4 times in total.
Reason: closed
Reason: closed
- stassy
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Re: [confirmed]Haunted Cadaver
by Gargaroz » 24 Nov 2013, 15:42
It's a bug in the Morph code, now it's fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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