Page 1 of 1

[fixed/closed] Pox is calculating wrong lands,creatures

PostPosted: 06 Aug 2013, 14:30
by Aswan jaguar
Describe the Bug:
1- Pox is not calculating correct the 1/3 and up for lands it only destroys 1 no matter how many you have.
2- Also it doesn't calculate sometimes creatures correctly if you try a couple of scenarios you will see it.(I couldn't get if that was due to some creatures or some other effect).
3- [Not so important-ignore if it is a pain to do(it seems that way)] but the order is not correct as all effects happen for the caster and then all for AI instead of caster looses life-opponent looses life,next effect caster discard cards-opponent discards and so on for creatures and land.
4- The cards discarded by Pox if there is Necropotence in play are not exiled.
Which card did behave improperly ?
Pox or (Necropotence only for 4 bug)

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2

What exactly should be the correct behavior/interaction ?
1- sacrificing 1/3 and up for lands.
2- sacrificing 1/3 of creatures is stable and not working randomly.
3- correct order of effects between players.
4- The cards discarded by Pox if there is Necropotence in play get exiled.

Are any other cards possibly affected by this bug ?



*** Pox Unsearchable

Re: Pox is not calculating correct for lands

PostPosted: 07 Aug 2013, 01:48
by Gargaroz
Fixed.

Re: [still bugged]Pox is not calculating correct lands,creat

PostPosted: 02 Oct 2013, 16:24
by Aswan jaguar
The lands now are destroyed all.
The creatures still not calculated correctly.Does it use code from Balance?It seems to creatures something like that is going on.

Re: [still bugged]Pox is not calculating correct lands,creat

PostPosted: 03 Oct 2013, 00:43
by Gargaroz
Fixed for lands and creatures.

[still bugged kinda] Pox

PostPosted: 24 Nov 2013, 23:51
by gmzombie
this is probably nitpicking but the cards that are discarded when necropotance is in play should go to exile but they goto the graveyard. other than that it seems to be working and i realize it might not work 100 percent. just going through the cards as i see them.

Re: [confirmed] Pox is calculating wrong lands,creatures

PostPosted: 25 Nov 2013, 14:42
by Gargaroz
gmzombie, please create another thread for this last bug as this has nothing to do with Pox.