[fixed/closed]Garruk, Caller of Beasts
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[fixed/closed]Garruk, Caller of Beasts
by stassy » 30 Sep 2013, 05:58
Describe the Bug:
- Garruk, Caller of Beasts enter the bf with a no target sign, meaning it can't be removed from play and Legendary rule proof
- Game randomly loop when using 1st ability
Which card did behave improperly ?
Garruk, Caller of Beasts
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
- Garruk, Caller of Beasts doesn't enter the bf with a no target sign
- Game doesn't randomly loop when using 1st ability
Are any other cards possibly affected by this bug ?
-

For the random loop, I tried to link it with empty hand or library on both side but couldn't find any clue, sometimes fetch happen, sometimes the windows doesn't appear and game loop...
- Garruk, Caller of Beasts enter the bf with a no target sign, meaning it can't be removed from play and Legendary rule proof
- Game randomly loop when using 1st ability
Which card did behave improperly ?
Garruk, Caller of Beasts
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
- Garruk, Caller of Beasts doesn't enter the bf with a no target sign
- Game doesn't randomly loop when using 1st ability
Are any other cards possibly affected by this bug ?
-

For the random loop, I tried to link it with empty hand or library on both side but couldn't find any clue, sometimes fetch happen, sometimes the windows doesn't appear and game loop...
- Attachments
-
1.zip- (2.29 KiB) Downloaded 78 times
Last edited by BAgate on 26 Jan 2014, 15:27, edited 4 times in total.
Reason: closed
Reason: closed
- stassy
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Re: Garruk, Caller of Beasts
by Gargaroz » 30 Sep 2013, 13:16
I see, fixed both bugs. Also fixed the same "nonlegendary" issue for Chandra, Pyromaster.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bugged kinda]Garruk, Caller of Beasts
by gmzombie » 25 Nov 2013, 01:14
still shows the non target circle with line on it but it works fine.
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: [still bugged kinda] Garruk, Caller of Beasts
by BAgate » 25 Nov 2013, 02:17
We actually had a bit of a discussion on this in a thread below. Do we want to merge them, or kill one thread?
Working on: housekeeping and archived reports
Re: [still bugged kinda] Garruk, Caller of Beasts
by stassy » 25 Nov 2013, 05:38
merge? 
If there is nothing to save (some useful infos from Korath or Gargaroz or Sonic, etc..) you can delete one of them safely (and put a notice about the latest update check)
If there is nothing to save (some useful infos from Korath or Gargaroz or Sonic, etc..) you can delete one of them safely (and put a notice about the latest update check)
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