[fixed/closed]Soulbond ability and steal effects
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[fixed/closed]Soulbond ability and steal effects
by Aswan jaguar » 29 Nov 2013, 17:42
Describe the Bug:
Soulbond ability and steal effects don't interact correctly.
Druid's Familiar in this case is stolen by me with Mind Control but the soulbond ability remains effective although now AI doesn't control both of the creaturesthat bonded.
Which card did behave improperly ?
Soulbond ability and/or steal effects or Druid's Familiar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
theros
What exactly should be the correct behavior/interaction ?
When one of the creatures that bonded is not controlled by their owner the ability is removed from both.
Are any other cards possibly affected by this bug ?
Soulbond ability and steal effects don't interact correctly.
Druid's Familiar in this case is stolen by me with Mind Control but the soulbond ability remains effective although now AI doesn't control both of the creaturesthat bonded.
Which card did behave improperly ?
Soulbond ability and/or steal effects or Druid's Familiar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
theros
What exactly should be the correct behavior/interaction ?
When one of the creatures that bonded is not controlled by their owner the ability is removed from both.
Are any other cards possibly affected by this bug ?
- Attachments
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soulbond global-remains even if 1 creature change owner.rar- (2.13 KiB) Downloaded 69 times
Last edited by BAgate on 12 Oct 2014, 07:29, edited 3 times in total.
Reason: closed
Reason: closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Soulbond ability and steal effects
by BAgate » 29 Nov 2013, 22:33
Korath can correct me if I'm wrong, but stealing creatures doesn't interact well with legacy cards, which soulbond uses. This has come up before.
Working on: housekeeping and archived reports
Re: [confirmed]Soulbond ability and steal effects
by Gargaroz » 02 Jun 2014, 13:54
Fixed in 101e461
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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