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[fixed/closed]Seize the Soul

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[fixed/closed]Seize the Soul

Postby Aswan jaguar » 07 Dec 2013, 17:15

Describe the Bug:
1- Seize the Soul doesn't get exiled when haunting the creature after it has resolved.
2- It can't select to choose a white or black creature to haunt.
3- Also I can't find relevant info but I don't think you can choose to haunt the same creature you destroyed when you cast the spell .
Which card did behave improperly ?
Seize the Soul

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
theros

What exactly should be the correct behavior/interaction ?
1- gets exiled when it haunts.
2- you can select white and black creatures to haunt ,too.
3- you can't select to haunt the destroyed creature.

Are any other cards possibly affected by this bug ?
Attachments
seize the soul-not exile.rar
(2 KiB) Downloaded 66 times
seize the soul-ai no haunt own creatures.rar
(2.14 KiB) Downloaded 69 times
Last edited by BAgate on 12 Oct 2014, 07:14, edited 6 times in total.
Reason: closed
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Seize the Soul

Postby BAgate » 07 Dec 2013, 18:15

I'm not sure it can haunt at all...
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Re: [confirmed]Seize the Soul

Postby Aswan jaguar » 07 Dec 2013, 18:29

IT haunts all-right just not white or black creatures.
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2013-12-07_202846.jpg
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Re: [confirmed]Seize the Soul

Postby BAgate » 08 Dec 2013, 00:20

Weird, because I couldn't get it to haunt anything of any color when it was played by the AI.
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Re: [confirmed]Seize the Soul

Postby Aswan jaguar » 08 Dec 2013, 07:26

When played by AI mostly or exclusively AI targets with Haunt the creature it died when casting the effect, which is the clever thing to do when you are allowed(code hole) so AI has used it to kill with one spell 2 creatures!! an =D> for AI!
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Re: [confirmed]Seize the Soul

Postby Gargaroz » 08 Dec 2013, 15:56

All fixed as a930a5d
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [all fixed by Gargaroz]Seize the Soul

Postby BAgate » 13 Jan 2014, 11:01

It can haunt white or black creatures now, but it goes to the gy when it haunts (instead of being exiled), and you can still have it haunt the creature you just destroyed.
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Re: [still bugged]Seize the Soul

Postby Gargaroz » 03 Jun 2014, 13:58

Fixed in 650cc24
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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