[fixed/closed]Seize the Soul
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[fixed/closed]Seize the Soul
by Aswan jaguar » 07 Dec 2013, 17:15
Describe the Bug:
1- Seize the Soul doesn't get exiled when haunting the creature after it has resolved.
2- It can't select to choose a white or black creature to haunt.
3- Also I can't find relevant info but I don't think you can choose to haunt the same creature you destroyed when you cast the spell .
Which card did behave improperly ?
Seize the Soul
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
theros
What exactly should be the correct behavior/interaction ?
1- gets exiled when it haunts.
2- you can select white and black creatures to haunt ,too.
3- you can't select to haunt the destroyed creature.
Are any other cards possibly affected by this bug ?
1- Seize the Soul doesn't get exiled when haunting the creature after it has resolved.
2- It can't select to choose a white or black creature to haunt.
3- Also I can't find relevant info but I don't think you can choose to haunt the same creature you destroyed when you cast the spell .
Which card did behave improperly ?
Seize the Soul
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
theros
What exactly should be the correct behavior/interaction ?
1- gets exiled when it haunts.
2- you can select white and black creatures to haunt ,too.
3- you can't select to haunt the destroyed creature.
Are any other cards possibly affected by this bug ?
- Attachments
-
- seize the soul-not exile.rar
- (2 KiB) Downloaded 107 times
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- seize the soul-ai no haunt own creatures.rar
- (2.14 KiB) Downloaded 111 times
Last edited by BAgate on 12 Oct 2014, 07:14, edited 6 times in total.
Reason: closed
Reason: closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Seize the Soul
by BAgate » 07 Dec 2013, 18:15
I'm not sure it can haunt at all...
Working on: housekeeping and archived reports
Re: [confirmed]Seize the Soul
by Aswan jaguar » 07 Dec 2013, 18:29
IT haunts all-right just not white or black creatures.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
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Re: [confirmed]Seize the Soul
by BAgate » 08 Dec 2013, 00:20
Weird, because I couldn't get it to haunt anything of any color when it was played by the AI.
Working on: housekeeping and archived reports
Re: [confirmed]Seize the Soul
by Aswan jaguar » 08 Dec 2013, 07:26
When played by AI mostly or exclusively AI targets with Haunt the creature it died when casting the effect, which is the clever thing to do when you are allowed(code hole) so AI has used it to kill with one spell 2 creatures!! an for AI!
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
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Re: [confirmed]Seize the Soul
by Gargaroz » 08 Dec 2013, 15:56
All fixed as a930a5d
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [all fixed by Gargaroz]Seize the Soul
by BAgate » 13 Jan 2014, 11:01
It can haunt white or black creatures now, but it goes to the gy when it haunts (instead of being exiled), and you can still have it haunt the creature you just destroyed.
Working on: housekeeping and archived reports
Re: [still bugged]Seize the Soul
by Gargaroz » 03 Jun 2014, 13:58
Fixed in 650cc24
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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