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[fixed/closed]Hunter's Insight & Hunter's Prowess + trample

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[fixed/closed]Hunter's Insight & Hunter's Prowess + trample

Postby Nexhro » 25 Jan 2014, 23:48

Describe the Bug:
When a creature targetted by Hunter's Insight deals combat damage to a player, its controller doesn't get to draw any cards.

Which card did behave improperly ?
Hunter's Insight

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CIA v2, Duel

What exactly should be the correct behavior/interaction ?
Whenever a creature targetted by Hunter's Insight deals combat damage to a player or planeswalker, its controller draws that many cards.

Are any other cards possibly affected by this bug ?
-

Edit1: confirmed by BAgate; Edit2: changed thread title to match new report guidelines
Attachments
HuntSight1.zip
(3.94 KiB) Downloaded 78 times
Last edited by Aswan jaguar on 26 Sep 2014, 21:01, edited 4 times in total.
Reason: fixed/closed both
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Re: Hunter's Insight

Postby Korath » 26 Jan 2014, 00:17

Works for me.
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Re: [confirmed]Hunter's Insight

Postby Korath » 01 Mar 2014, 21:30

(Still works for me.)
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Re: [confirmed]Hunter's Insight

Postby Nexhro » 01 Mar 2014, 21:44

Still doesn't seem to work with trample damage.

seems similiar to the Hunter's Prowess bug [see screenshots.)

On another occasion, Garruk's Companion blocked by a 2/1 and targetted by Hunter's Insight didn't draw any cards. That was like 10 mins ago.
Attachments
HuntSight1.png
HuntSight2.png
HuntSight3.png
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Re: [confirmed]Hunter's Insight

Postby BAgate » 02 Mar 2014, 03:44

Confirmed as to trample. When trample damage is dealt it appears that you draw cards equal to trample damage + creature's power (same with Hunter's Prowess). I remember seeing something similar before, but I can't remember where.
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Re: [confirmed]Hunter's Insight

Postby Korath » 02 Mar 2014, 04:07

Only when it's both trample damage and the creature is destroyed at the same time - the engine apparently removes destroyed creatures from play before applying trample damage. The same will happen for anything else triggering on dealing damage to a player, whether it's the creature itself or something attached to it that triggers. sub_4B23C0() is at fault, same as for the trample/lifelink bug.
event trace | Open
EVENT_PHASE_CHANGED
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_PREVENT_DAMAGE aff:0/13 Damage to Balduvian Bears
EVENT_PREVENT_DAMAGE aff:1/9 Damage to Garruk's Companion
EVENT_DAMAGE_PREVENTION aff:1/7 Rules Engine
EVENT_DEAL_DAMAGE aff:0/13 Damage to Balduvian Bears
EVENT_DEAL_DAMAGE aff:1/9 Damage to Garruk's Companion
TRIGGER_DEAL_DAMAGE cause:0/11 Garruk's Companion
EVENT_GRAVEYARD_FROM_PLAY aff:0/13 Damage to Balduvian Bears
EVENT_GRAVEYARD_FROM_PLAY aff:1/9 Damage to Garruk's Companion
TRIGGER_GRAVEYARD_ORDER cause:0/11 Garruk's Companion
TRIGGER_LEAVE_PLAY cause:0/11 Garruk's Companion
EVENT_GRAVEYARD_FROM_PLAY aff:0/12 effect:Hunter's Insight
EVENT_SET_COLOR aff:0/1 Forest
EVENT_CHANGE_TYPE aff:0/1 Forest
EVENT_ABILITIES aff:0/1 Forest
EVENT_SET_COLOR aff:0/7 Rules Engine
EVENT_CHANGE_TYPE aff:0/7 Rules Engine
EVENT_ABILITIES aff:0/7 Rules Engine
EVENT_SET_COLOR aff:1/7 Rules Engine
EVENT_CHANGE_TYPE aff:1/7 Rules Engine
EVENT_ABILITIES aff:1/7 Rules Engine
EVENT_SET_COLOR aff:1/8 Balduvian Bears
EVENT_CHANGE_TYPE aff:1/8 Balduvian Bears
EVENT_ABILITIES aff:1/8 Balduvian Bears
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_TOUGHNESS aff:1/8 Balduvian Bears
EVENT_POWER aff:1/8 Balduvian Bears
EVENT_COUNT_MANA aff:0/1 Forest
TRIGGER_GRAVEYARD_ORDER cause:0/11 Air Elemental
TRIGGER_LEAVE_PLAY cause:1/8 Balduvian Bears
EVENT_SET_COLOR aff:0/1 Forest
EVENT_CHANGE_TYPE aff:0/1 Forest
EVENT_ABILITIES aff:0/1 Forest
EVENT_SET_COLOR aff:0/7 Rules Engine
EVENT_CHANGE_TYPE aff:0/7 Rules Engine
EVENT_ABILITIES aff:0/7 Rules Engine
EVENT_SET_COLOR aff:1/7 Rules Engine
EVENT_CHANGE_TYPE aff:1/7 Rules Engine
EVENT_ABILITIES aff:1/7 Rules Engine
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_COUNT_MANA aff:0/1 Forest
TRIGGER_GRAVEYARD_ORDER cause:0/11 Air Elemental
TRIGGER_GRAVEYARD_FROM_PLAY cause:0/11 Air Elemental
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_PREVENT_DAMAGE aff:1/10 Trample Damage
EVENT_DAMAGE_PREVENTION aff:1/10 Trample Damage
EVENT_DEAL_DAMAGE aff:1/10 Trample Damage
TRIGGER_DEAL_DAMAGE cause:0/11 Air Elemental
EVENT_GRAVEYARD_FROM_PLAY aff:1/10 Trample Damage
TRIGGER_END_COMBAT cause:0/11 Air Elemental
EVENT_SET_COLOR aff:0/1 Forest
EVENT_CHANGE_TYPE aff:0/1 Forest
EVENT_ABILITIES aff:0/1 Forest
EVENT_SET_COLOR aff:0/7 Rules Engine
EVENT_CHANGE_TYPE aff:0/7 Rules Engine
EVENT_ABILITIES aff:0/7 Rules Engine
EVENT_SET_COLOR aff:1/7 Rules Engine
EVENT_CHANGE_TYPE aff:1/7 Rules Engine
EVENT_ABILITIES aff:1/7 Rules Engine
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_COUNT_MANA aff:0/1 Forest
EVENT_PHASE_CHANGED
EVENT_COUNT_MANA aff:0/1 Forest


The Hunter's Prowess bug miscounting damage dealt is unrelated (though Hunter's Prowess also has this one, and Hunter's Insight has that one) and a lot more tractable.
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Re: [confirmed]Hunter's Insight + trample damage

Postby Gargaroz » 08 Jul 2014, 13:41

Using a non-attached legacy solves the problem, it's a bit more confusing but oh well...
Hunter's insight fixed in 434f076 (but only the bug about not drawing if a creature with trample dies in combat).
Hunter's Prowess fixed in 0d953b8 (same as above).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Hunter's Insight & Hunter's Prowess + trample dam

Postby Nexhro » 26 Sep 2014, 20:15

Both cards work properly as of CoRM15 mini2.
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