[fixed/closed]Counter tooltip text
Bug:
The tooltip for -1/-1 counters says "+1/+1 counters". So do +2/+1 counters from Armor Thrull, and probably all the rest.
Version:
dev/master. I'd be amazed if it's ever worked right except for exe/asm cards, though.
How to reproduce:
It should say -1/-1 counters. Or +2/+1 or whatever. There's an exe interface to do this properly, and to name ccounters arbitrarily (so you'd see "Charge counters", "Fungus counters", "Time counters", etc. instead of just "Counters: 3"), but I'm too buried to look into it. Should be easy enough to work backwards from the Text.res strings.
Preferably, -1/-1 counters, +1/+1 counters, and the weirdly-numbered counters should all look different, too. I seem to recall this being possible, but wouldn't stake my life on it.
The tooltip for -1/-1 counters says "+1/+1 counters". So do +2/+1 counters from Armor Thrull, and probably all the rest.
Version:
dev/master. I'd be amazed if it's ever worked right except for exe/asm cards, though.
How to reproduce:
- Make sure "Show cue cards" is on in the Duel Options menu from the right click menu.
- Debug Everlasting Torment into your hand and cast it.
- Debug a creature with at least four toughness onto the battlefield; Serra Angel works well.
- Debug a Lightning Bolt into your hand.
- Cast it on the creature.
- Hover over the counters.
It should say -1/-1 counters. Or +2/+1 or whatever. There's an exe interface to do this properly, and to name ccounters arbitrarily (so you'd see "Charge counters", "Fungus counters", "Time counters", etc. instead of just "Counters: 3"), but I'm too buried to look into it. Should be easy enough to work backwards from the Text.res strings.
Preferably, -1/-1 counters, +1/+1 counters, and the weirdly-numbered counters should all look different, too. I seem to recall this being possible, but wouldn't stake my life on it.
