[fixed/closed]Glyph of Reincarnation
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[fixed/closed]Glyph of Reincarnation
by stassy » 04 Feb 2014, 19:31
Describe the Bug:
Glyph of Reincarnation return creatures from opponent gy to caster bf
Which card did behave improperly ?
Glyph of Reincarnation
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Jan 01, 2014 : Commanding the revision of Ice Age v2 - DUEL
What exactly should be the correct behavior/interaction ?
Glyph of Reincarnation return creatures from opponent gy to opponent bf
Are any other cards possibly affected by this bug ?
-


I don't think Glyph of Reincarnation is a steal creature spell, but again the rule text is so confusing...
Glyph of Reincarnation return creatures from opponent gy to caster bf
Which card did behave improperly ?
Glyph of Reincarnation
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Jan 01, 2014 : Commanding the revision of Ice Age v2 - DUEL
What exactly should be the correct behavior/interaction ?
Glyph of Reincarnation return creatures from opponent gy to opponent bf
Are any other cards possibly affected by this bug ?
-


I don't think Glyph of Reincarnation is a steal creature spell, but again the rule text is so confusing...
Last edited by Aswan jaguar on 28 Nov 2014, 15:38, edited 5 times in total.
Reason: fixed/closed
Reason: fixed/closed
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Re: Glyph of Reincarnation
by BAgate » 04 Feb 2014, 20:07
As I read it, it is a steal spell so long as the creature destroyed was stolen. So if AI steals humans creature, it attacks and is blocked by a wall and human casts Glyph of Reincarnation then human gets a creature from AI's gy. But if AI attacks with his own creature, it's blocked by a wall and the glyph is used, then AI gets a creature from his own gy.
That right?
That right?
Working on: housekeeping and archived reports
Re: Glyph of Reincarnation
by HarlequinCasts » 04 Feb 2014, 20:18
This card kills all creatures that are blocked by a wall, but as recompense it then allows the controller of the destroyed creature the ability to reanimate something from its graveyard for each creature killed.
If it is killing AI creatures, but then giving the player the reanimated creatures then this is incorrect.
If it is killing AI creatures, but then giving the player the reanimated creatures then this is incorrect.
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Re: [confirmed]Glyph of Reincarnation
by BAgate » 04 Feb 2014, 20:23
Right, the american education system's lack of grammar strikes again.
So to clarify the bug, currently it doesn't matter who controls the creature that died, the caster of the glyph gets a creature from his opponent's gy (works this way for AI and human).
Also, the hint bar says target blocking wall when it should just be target wall, and this glyph shouldn't be cast during declare blockers step (like the others) but after combat is resolved (so walls that are killed in combat can't be targeted by this glyph). Or is this an engine limitation?
So to clarify the bug, currently it doesn't matter who controls the creature that died, the caster of the glyph gets a creature from his opponent's gy (works this way for AI and human).
Also, the hint bar says target blocking wall when it should just be target wall, and this glyph shouldn't be cast during declare blockers step (like the others) but after combat is resolved (so walls that are killed in combat can't be targeted by this glyph). Or is this an engine limitation?
Working on: housekeeping and archived reports
Re: [confirmed]Glyph of Reincarnation
by Gargaroz » 24 Jun 2014, 20:44
Fixed the first bug in a4c3a01
The second is not properly a bug, it's just an approximation for the atrocious wording of the Glyphs, as we've no way of knowing who blocked who after combat, so you'll chose target wall after the blockers are declared, it's not big deal.
The second is not properly a bug, it's just an approximation for the atrocious wording of the Glyphs, as we've no way of knowing who blocked who after combat, so you'll chose target wall after the blockers are declared, it's not big deal.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
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Re: [still bugged]Glyph of Reincarnation
by BAgate » 10 Oct 2014, 01:20
If player attacks and is blocked by a wall and casts Glyph of Reincarnation on blocking wall then attacking creature is NOT destroyed and creature you choose from opponent's gy is put into play under opp control.
If AI attacks player and attacker is blocked by a wall and player cast Glyph of Reincarnation on blocking wall then attacking creature blocked by wall is destroyed and creature from opp gy is put into play under opp control.
So if I read this card right (highly doubtful) then if player casts the glyph on his own wall it works fine but if he casts it on AI's wall then it is all messed up.
If AI attacks player and attacker is blocked by a wall and player cast Glyph of Reincarnation on blocking wall then attacking creature blocked by wall is destroyed and creature from opp gy is put into play under opp control.
So if I read this card right (highly doubtful) then if player casts the glyph on his own wall it works fine but if he casts it on AI's wall then it is all messed up.
Working on: housekeeping and archived reports
Re: [still bugged]Glyph of Reincarnation
by Gargaroz » 29 Oct 2014, 01:56
Fixed in 1f284f6
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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