[fixed/closed]Assault // Battery
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Assault // Battery
by Nexhro » 04 Feb 2014, 23:02
Describe the Bug:
If a player controls only one untapped (red) mana source and has no mana left in his/her mana pool OR controls no untapped lands and has only R left in his/her mana pool, paying R in order to play Assault results in a 3/3 green Elephant creature token being put onto the battlefield under that player's control (without being asked for a target.)
Which card did behave improperly ?
Assault // Battery
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CIA v2, Duel
What exactly should be the correct behavior/interaction ?
Paying R for Assault does not enable/force a player to cast the Battery half of the spell, no matter how many untapped lands he/she controls or how much mana is left in his/her pool.
Are any other cards possibly affected by this bug ?
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Last report by stassy can be found here: http://www.slightlymagic.net/forum/viewtopic.php?f=110&t=12027&p=134155&hilit=battery#p134155
If a player controls only one untapped (red) mana source and has no mana left in his/her mana pool OR controls no untapped lands and has only R left in his/her mana pool, paying R in order to play Assault results in a 3/3 green Elephant creature token being put onto the battlefield under that player's control (without being asked for a target.)
Which card did behave improperly ?
Assault // Battery
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CIA v2, Duel
What exactly should be the correct behavior/interaction ?
Paying R for Assault does not enable/force a player to cast the Battery half of the spell, no matter how many untapped lands he/she controls or how much mana is left in his/her pool.
Are any other cards possibly affected by this bug ?
-
Last report by stassy can be found here: http://www.slightlymagic.net/forum/viewtopic.php?f=110&t=12027&p=134155&hilit=battery#p134155
- Attachments
-
AssBat1.zip- (3.59 KiB) Downloaded 66 times
Last edited by BAgate on 10 Oct 2014, 01:05, edited 3 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
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Re: [confirmed]Assault // Battery
by BAgate » 04 Feb 2014, 23:37
#^(&#*^(#
I tested that card with 2 mana, with 3, and with 4, but not with 1. I'm beginning to see why Gargaroz has such a fondness for these cards.
I tested that card with 2 mana, with 3, and with 4, but not with 1. I'm beginning to see why Gargaroz has such a fondness for these cards.
Working on: housekeeping and archived reports
Re: [confirmed]Assault // Battery
by Nexhro » 05 Feb 2014, 00:04
At least your cursing made me laugh audibly, so the favor HAS been returned 
AI always loved to make a 3/3 token turn 1 and I was like wtf?!? Would have been more appropiate to use Hide // Seek for my 100th post, but I messed up. Well, I still have some bugs up my sleeve, so Korath and Gargaroz can look forward to some more time being wasted on fixing nitpicky issues, while trying to figure out the original devs' erratic code in order to make actual engine improvements AND coding new cards at the same time, hehe.
Oh and in case they read this: My birthday is on the 13th and if you could check out my wishlist post (is that even a thing anymore?) before then and maybe, just maybe consider at least one of those higher ranked cards, you'd make me a very happy man indeed. G'night gentlemen!
AI always loved to make a 3/3 token turn 1 and I was like wtf?!? Would have been more appropiate to use Hide // Seek for my 100th post, but I messed up. Well, I still have some bugs up my sleeve, so Korath and Gargaroz can look forward to some more time being wasted on fixing nitpicky issues, while trying to figure out the original devs' erratic code in order to make actual engine improvements AND coding new cards at the same time, hehe.
Oh and in case they read this: My birthday is on the 13th and if you could check out my wishlist post (is that even a thing anymore?) before then and maybe, just maybe consider at least one of those higher ranked cards, you'd make me a very happy man indeed. G'night gentlemen!
-

Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
- Has thanked: 78 times
- Been thanked: 103 times
Re: [confirmed]Assault // Battery
by Gargaroz » 24 Jun 2014, 21:12
Fixed in 9275fe1
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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