[fixed/closed]Undead Gladiator
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[fixed/closed]Undead Gladiator
by Nexhro » 16 Feb 2014, 18:36
Describe the Bug:
When choosing to return Undead Gladiator from graveyard to hand during upkeep, the game doesn't ask for a card to discard. It's returned to hand as intended, though.
Which card did behave improperly ?
Undead Gladiator
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
BotG, Duel
What exactly should be the correct behavior/interaction ?
When choosing to return Undead Gladiator from graveyard to hand during upkeep, the game asks for a card to discard.
Are any other cards possibly affected by this bug ?
-
When choosing to return Undead Gladiator from graveyard to hand during upkeep, the game doesn't ask for a card to discard. It's returned to hand as intended, though.
Which card did behave improperly ?
Undead Gladiator
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
BotG, Duel
What exactly should be the correct behavior/interaction ?
When choosing to return Undead Gladiator from graveyard to hand during upkeep, the game asks for a card to discard.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
UnGlad1.zip- (3.19 KiB) Downloaded 73 times
Last edited by BAgate on 08 Oct 2014, 05:08, edited 3 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
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Re: [confirmed]Undead Gladiator
by Gargaroz » 18 Feb 2014, 15:27
That's strange, the code seems fine, could please re-check on a clean game ?
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Undead Gladiator
by Nexhro » 18 Feb 2014, 15:52
The savegame I posted was from a clean game I created after I first noticed the bug in a game using a 'real' deck. Anyways, I was able to reproduce the bug some moments ago.
- Attachments
-
UnGlad2.zip- (2.57 KiB) Downloaded 71 times
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Nexhro - Posts: 1613
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Re: [confirmed]Undead Gladiator
by Korath » 18 Feb 2014, 16:25
At a glance, it looks like it only discards when the AI is activating via EVENT_GRAVEYARD_ABILITY_UPKEEP, not when a human is via EVENT_PAY_FLASHBACK_COSTS.
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Re: [confirmed]Undead Gladiator
by Gargaroz » 07 Jul 2014, 00:49
Fixed in 81eaa72
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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