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[fixed/closed]Iridescent Drake

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[fixed/closed]Iridescent Drake

Postby Aquillion » 17 Feb 2014, 06:43

Describe the Bug:

In the attached save, the AI is about to cast an Iridescent Drake. The only enchantments available are negative enchantments in my graveyard, so it will pick one, then put it on one of my creatures.

Which card did behave improperly ?

Iridescent Drake

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Born of the Gods, Sealed.

What exactly should be the correct behavior/interaction ?

Iridescent Drake should not be able to bring back enchantments onto anything but itself.

Are any other cards possibly affected by this bug ?

None that I'm aware of.
Attachments
Iridescent Drake allows enchantments to be brought back on other creatures.zip
(22.11 KiB) Downloaded 62 times
Last edited by BAgate on 08 Oct 2014, 05:12, edited 5 times in total.
Reason: closed
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Re: [confirmed]Iridescent Drake

Postby BAgate » 17 Feb 2014, 06:50

After you choose an enchantment you are asked for target creature instead of it automatically attaching to the Iridescent Drake.
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Re: [confirmed]Iridescent Drake

Postby Gargaroz » 18 Feb 2014, 15:11

I see, it's not an Iridescent Drake problem : non C coded auras didn't check the flag we set up for this kind of effects and needs recoding in order to work fine with this kind of cards. Waitlisted.
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Re: [waitlisted]Iridescent Drake

Postby Gargaroz » 07 Jul 2014, 00:45

Almost everything is recoded as now, when the next patch is out this could be considered fixed.
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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