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[fixed/closed]Dawnglow Infusion casting issues

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[fixed/closed]Dawnglow Infusion casting issues

Postby Nexhro » 27 Feb 2014, 01:12

Describe the Bug:
Dawnglow Infusion initially asks for W without offering the option to pay G when both green and white mana sources are available, so it's impossible to cast by spending only green mana (might also happen when only green sources are available? haven't tried.)
This was reported here.

It then prompts the player to pay X twice in a row - looks like the first prompt was created for cases where only white mana is spent on X and the second for cases where only green or green and white mana is spent. However, if I spend white mana during the first prompt and then hit done, the game asks me to pay green during the second prompt without providing an option to complete the process. I haven't found a way to cast the spell by only spending white mana on it. Could be due to the fact I have green sources in play or could be a general issue.

One can spend green mana on X during the first prompt, but it doesn't seem to count towards the amount of life gained.

Lastly, the indicator for mana spent on X during the second prompt is misleading as it displays the amount of green mana spent minus 1.

Which card did behave improperly ?
Dawnglow Infusion

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
BotG v2, duel

What exactly should be the correct behavior/interaction ?
The hybrid cost of the spell can be paid with either white or green mana.
Dawnglow Infusion can be cast by spending only white mana on X.
The indicator during the second prompt shows teh correct amount of green mana spent.

Are any other cards possibly affected by this bug ?
-

Last report

Edit1: confirmed by BAgate; Edit2: changed thread title to match new report guidelines
Attachments
DwnglwInf1.zip
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Last edited by BAgate on 17 Oct 2014, 01:08, edited 7 times in total.
Reason: closed
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Re: [confirmed]Dawnglow Infusion

Postby Korath » 27 Feb 2014, 02:35

Second part sounded similar to this, especially since it's hybrid, but isn't related.
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Re: [confirmed]Dawnglow Infusion casting issues

Postby Gargaroz » 08 Jul 2014, 00:51

Fixed using the new "mana_paid" array in bad1046
I'll probably fix the other similar cards too.
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Re: [confirmed]Dawnglow Infusion casting issues

Postby BAgate » 08 Jul 2014, 02:03

Then we'll leave this open until you do.
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Re: [confirmed]Dawnglow Infusion casting issues

Postby Gargaroz » 27 Jul 2014, 07:01

All arranged in e6de251
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Re: [still bugged]Dawnglow Infusion casting issues

Postby BAgate » 21 Sep 2014, 09:56

Still bugged in the way all such cards are. You have to tap the mana in advance, because once it gets to x it stops asking what type of mana for sources that can provide more than 1 (ex. you have 2 Black Lotus in play, if you start casting first and select either W or G and then choose the 2nd Lotus it won't ask what color mana, but will just grab colorless, but if you tap in advance for G with 1 and W with the other it works correctly).

So could we add an option to have it cast for WG and then just start at x=1?
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Re: [still bugged]Dawnglow Infusion casting issues

Postby Gargaroz » 01 Oct 2014, 15:34

Have you tried with the latest patch ?
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Re: [still bugged]Dawnglow Infusion casting issues

Postby BAgate » 01 Oct 2014, 15:47

Still bugged in latest patch. Had W and G available, opted to pay W, then tapped 4 G for X and only got 4 life instead of 8.
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Re: [still bugged]Dawnglow Infusion casting issues

Postby Gargaroz » 11 Oct 2014, 18:26

Fixed (and tested) in e4b4df4
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