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[fixed/closed]Breaking // Entering wrong mana cost on card

PostPosted: 04 Apr 2014, 15:15
by Aswan jaguar
Describe the Bug:
Breaking // Entering you can't cast (never prompt) Entering or fuse although you have the mana and at least a creature in a graveyard.
Because Entering has the wrong colour on the card {4} {B} {U} but it needs and asks for the correct mana which is {4} {B} {R}.
Which card did behave improperly ?
Breaking // Entering


Card Name:
Breaking
Mana Cost:
BlueBlack
Converted Mana Cost:
2

Types:
Sorcery
Card Text:
Target player puts the top eight cards of his or her library into his or her graveyard.
Fuse (You may cast one or both halves of this card from your hand.)


Card Name:
Entering
Mana Cost:
4BlackRed
Converted Mana Cost:
6

Types:
Sorcery
Card Text:
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/02/18: Born of the Gods v2 - DUEL

What exactly should be the correct behavior/interaction ?
Breaking // Entering - Entering should have on the card's cost {4} {B} {R}

Are any other cards possibly affected by this bug ?
-
Savegame corrupted

Re: Breaking // Entering cast issues

PostPosted: 04 Apr 2014, 21:41
by BAgate
I got the option to cast Entering and Fuse.

However, the artwork for the card has the wrong casting cost.

Re: [confirmed]Breaking // Entering wrong mana cost on the c

PostPosted: 13 Jul 2014, 16:41
by Gargaroz
All the split cards were rewrote using a standard function. Consider this fixed until something else pops out.

Re: [fixed]Breaking // Entering wrong mana cost on the card

PostPosted: 26 Sep 2014, 11:51
by Nexhro
As of CoRM15 mini2, the card is severely bugged:

1) It doesn't prompt a mode selection window when there are no creature cards in any graveyard. It just always asks for {U} {B} when clicked in that case. Hence, the card can't be fused in order to potentially return a creature card to the battlefield with Entering that was milled by Breaking. Lastly, a player should be able to cast Entering without fuse when there are no creature cards in graveyards as it doesn't require any target.

2) Breaking prompts its controller to "Select target player for Breaking", but the game doesn't accept players as targets and prompts the "Illegal target (player)" help text if one attempts to target a player.
It does accept a creature as target, but nothing happens when it resolves.

3) Casting Entering without fuse crashes the game.

4) Entering's mana cost is stil ldisplayed as {4} {U} {B} on the card, but charges {4} {B} {R} as intended.

Re: [still bugg]Breaking // Entering wrong mana cost on the

PostPosted: 07 Oct 2014, 15:01
by Gargaroz
Fixed in beb95f6

Re: [fixed/clos]Breaking // Entering wrong mana cost on the

PostPosted: 18 Oct 2014, 01:53
by BAgate
Still an error on the artwork, but the card functions correctly so I'm closing this report and pursuing by other means.

Re: [chk nxt patch]Breaking // Entering wrong mana cost on c

PostPosted: 22 Oct 2014, 00:14
by BAgate
Still need checking next patch, so this is to keep it at the top.

Re: [chk nxt patch]Breaking // Entering wrong mana cost on c

PostPosted: 22 Oct 2014, 13:42
by Aswan jaguar
BAgate instead of posting why don't you sticky the post until new update is out to test this?

Re: [chk nxt patch]Breaking // Entering wrong mana cost on c

PostPosted: 22 Oct 2014, 23:43
by BAgate
I would but I don't think anyone but you and stassy has permission to sticky things. Either that, or I've just never figured out how to do it.