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[fixed/closed]Command Tower corrupted

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[fixed/closed]Command Tower corrupted

Postby 0rion79 » 21 Apr 2014, 10:01

: Command Tower code is corrupted and it is providing one mana of a single color, instead than the commander's color identity.
Last edited by Aswan jaguar on 14 Sep 2014, 13:41, edited 5 times in total.
Reason: fixed/closed
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Re: [confirmed]Command Tower corrupted

Postby Aswan jaguar » 21 Apr 2014, 15:16

Playing with Glissa, the Traitor Command Tower was producing {W}
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Command Tower corrupted

Postby Korath » 22 Apr 2014, 00:57

Same underlying cause as this bug, but will need a separate fix. Will likely affect anything else that looks specifically for some characteristic of your commander. (Does Opal Palace even sort of work?)
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Re: [confirmed]Command Tower corrupted

Postby stassy » 22 Apr 2014, 04:16

Nope, it generate all colors regardless of Commander color and does not grant bonus for every time a Commander is cast

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Re: [confirmed]Command Tower corrupted

Postby Gargaroz » 16 Jul 2014, 12:55

Fixed both Command Tower and Opal Palace in 4f4cecd.
However, the special effect linked to the colored mana of Opal Palace cannot be coded as now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Command Tower corrupted

Postby Nexhro » 14 Sep 2014, 13:37

Command Tower and Opal Palace produce the correct colors of mana as of CoRM15.
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