It is currently 08 Jul 2021, 05:16
   
Text Size

[fixed/closed]Boggart Mob triggers once for >1 goblin

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed/closed]Boggart Mob triggers once for >1 goblin

Postby Nexhro » 21 Apr 2014, 13:54

Describe the Bug:
When multiple goblin creatures deal damage to Boggart Mob 's controller's opponent, Boggart Mob only triggers once, so only one token is generated by its triggered ability.

Which card did behave improperly ?
Boggart Mob

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
April 17 2014, duel

What exactly should be the correct behavior/interaction ?
When multiple goblin creatures deal damage to Boggart Mob 's controller's opponent, Boggart Mob triggers once for each of those creatures.

Are any other cards possibly affected by this bug ?
-

Last reports here and here
Attachments
BoggMob1.zip
(4.76 KiB) Downloaded 89 times
Last edited by BAgate on 05 Dec 2014, 00:25, edited 6 times in total.
Reason: closed
User avatar
Nexhro
 
Posts: 1613
Joined: 23 Jan 2014, 18:08
Location: HRO, UTC +1
Has thanked: 78 times
Been thanked: 103 times

Re: [confirmed]Boggart Mob triggers once for >1 goblin

Postby Gargaroz » 18 May 2014, 15:09

Fixed in ae501e4
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [still bugged]Boggart Mob triggers once for >1 goblin

Postby BAgate » 13 Oct 2014, 05:54

Multiple triggers is fixed.

Trigger is not optional.

When entering bf and championing, help text is 'target permanent' not 'target goblin'.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2445
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: [still bugged]Boggart Mob triggers once for >1 goblin

Postby Gargaroz » 02 Nov 2014, 01:08

Optional trigger fixed in ff9bd60
Help text for Champion ability is fixed in 95bf73c for all creatures with it.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times


Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 10 guests


Who is online

In total there are 10 users online :: 0 registered, 0 hidden and 10 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 10 guests

Login Form