[fixed/closed]Summon the School no return to hand
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[fixed/closed]Summon the School no return to hand
by Nexhro » 07 May 2014, 18:47
Describe the Bug:
When activating Summon the School 's ability by tapping 4 untapped Merfolk creatures, the former gets exiled.
Which card did behave improperly ?
Summon the School
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel
What exactly should be the correct behavior/interaction ?
When activating Summon the School 's ability by tapping 4 untapped Merfolk creatures, the former is returned to its owner's hand.
Are any other cards possibly affected by this bug ?
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When activating Summon the School 's ability by tapping 4 untapped Merfolk creatures, the former gets exiled.
Which card did behave improperly ?
Summon the School
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel
What exactly should be the correct behavior/interaction ?
When activating Summon the School 's ability by tapping 4 untapped Merfolk creatures, the former is returned to its owner's hand.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
SumTheSchool1.zip- Don't mind that Aegis of the Gods - just bury it
- (4.98 KiB) Downloaded 84 times
Last edited by Aswan jaguar on 09 Feb 2016, 16:32, edited 6 times in total.
Reason: fixed/closed
Reason: fixed/closed
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Nexhro - Posts: 1613
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Re: [confirmed]Summon the School no return to hand
by BAgate » 08 May 2014, 07:31
It doesn't get exiled (go to out of play zone) it just disappears. Also, the Rule Engine text reads "flashback Summon the School" when it isn't really flashback.
Working on: housekeeping and archived reports
Re: [confirmed]Summon the School no return to hand
by Gargaroz » 12 May 2014, 14:23
All fixed in 0063308
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [fixed]Summon the School no return to hand
by Aswan jaguar » 24 Sep 2014, 15:31
All original bugs are fixed.
1- Now there is the usual token bug: the blue merfolk wizard tokens are 1/0.
2- When you are prompt to tap you are asked to "select target permanent" instead of something like "select untapped merfolk you control".
2a- if you try to tap other permanent you aren't given illegal type prompt.(only rules engine and tapped permanent give illegal).
The Mechanism works though and only lets you select untapped Merfolk.
1- Now there is the usual token bug: the blue merfolk wizard tokens are 1/0.
2- When you are prompt to tap you are asked to "select target permanent" instead of something like "select untapped merfolk you control".
2a- if you try to tap other permanent you aren't given illegal type prompt.(only rules engine and tapped permanent give illegal).
The Mechanism works though and only lets you select untapped Merfolk.
- Attachments
-
summon the school.rar- (2.13 KiB) Downloaded 85 times
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
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Re: [other bugs]Summon the School no return to hand
by Gargaroz » 06 Oct 2014, 14:20
All fixed in 5501b20
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [still bugged]Summon the School no return to hand
by BAgate » 11 Oct 2014, 21:43
Functions correctly (all bugs fixed) but the help text when you are asked to tap 4 merfolk to return it is messed up (lots of random charecters involved).
Working on: housekeeping and archived reports
Re: [fixed/closed]Summon the School no return to hand
by Aswan jaguar » 09 Feb 2016, 16:32
Everything fine here,fixed/closed.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
- Has thanked: 639 times
- Been thanked: 351 times
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