[fixed/closed]Adaptive Automaton ? creature types ?
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Adaptive Automaton ? creature types ?
by BAgate » 19 May 2014, 11:42
Describe the Bug:
When you try to choose a type from the mayor using an Adaptive Automaton, you are given the choice of 'Nymph' rather than 'Advisor'.
Which card did behave improperly ?
Mayor of Avabruck
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
It should be advisor.
Are any other cards possibly affected by this bug ?
-
When you try to choose a type from the mayor using an Adaptive Automaton, you are given the choice of 'Nymph' rather than 'Advisor'.
Which card did behave improperly ?
Mayor of Avabruck
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
It should be advisor.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
mayor.rar- (3.33 KiB) Downloaded 58 times
Last edited by BAgate on 12 Oct 2014, 13:35, edited 4 times in total.
Reason: closed
Reason: closed
Working on: housekeeping and archived reports
Re: [confirmed]Mayor of Avabruck
by Aswan jaguar » 20 May 2014, 13:44
I tested one more advisor and had the same result: select with Adaptive Automaton Advisor it reads Nymph.
If you select with Adaptive Automaton a Nymph it reads Lamia.
If you select with Adaptive Automaton a Lamia it reads Advisor
If you select with Adaptive Automaton a Nymph it reads Lamia.
If you select with Adaptive Automaton a Lamia it reads Advisor
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
- Has thanked: 639 times
- Been thanked: 351 times
Re: [confirmed]Adaptive Automaton ? creature types ?
by Gargaroz » 20 May 2014, 15:26
Wrong subtype position in 'text.res'. Fixed in 34ee60f
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed]Adaptive Automaton ? creature types ?
by Aswan jaguar » 20 May 2014, 15:44
Did you fix all 3 wrong subtypes?
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
- Has thanked: 639 times
- Been thanked: 351 times
Re: [confirmed]Adaptive Automaton ? creature types ?
by Sonic » 26 May 2014, 23:39
The error also exists in the Menu.txt file but it only needs Nymph changed in the order to correct all the affected types.Aswan jaguar wrote:Did you fix all 3 wrong subtypes?
See here
Working On: Life, the Universe, and Everything.
Re: [confirmed]Adaptive Automaton ? creature types ?
by Gargaroz » 29 May 2014, 18:20
Fixed Menus.txt too in 35187ad
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
6 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 4 guests
