[fixed/closed]Urborg
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[fixed/closed]Urborg
by client h » 21 May 2014, 13:57
Describe the Bug:
Can't use/activate Urborg's ability to make a creature lose swampwalk or first strike until end of turn. It can only be used for mana.
Which card did behave improperly ?
Urborg
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink Update 2014/05/06: Journey into Nyx / TYPE: Duel
What exactly should be the correct behavior/interaction ?
When a creature with swampwalk or first strike is on the battlefield Urborg should, when selected, show a dialogue screen showing the following options; tap for mana, target creature loses swampwalk, target creature loses first strike. The latter two lasting until end of turn.
Are any other cards possibly affected by this bug ?
No.
Can't use/activate Urborg's ability to make a creature lose swampwalk or first strike until end of turn. It can only be used for mana.
Which card did behave improperly ?
Urborg
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink Update 2014/05/06: Journey into Nyx / TYPE: Duel
What exactly should be the correct behavior/interaction ?
When a creature with swampwalk or first strike is on the battlefield Urborg should, when selected, show a dialogue screen showing the following options; tap for mana, target creature loses swampwalk, target creature loses first strike. The latter two lasting until end of turn.
Are any other cards possibly affected by this bug ?
No.
- Attachments
-
Urborg.rar- (1.91 KiB) Downloaded 58 times
Last edited by BAgate on 22 Oct 2014, 12:14, edited 4 times in total.
Reason: closed
Reason: closed
Re: Urborg
by Gargaroz » 21 May 2014, 15:21
Fixed in 549405d
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [fixed]Urborg
by Nexhro » 03 Oct 2014, 15:10
As of CoRM15 mini3, the option "Remoeve ability" is now present in a mode selection popup when Urborg is clicked (regardless of whether a creature with swampwalk or first strike is on the battlefield or not), but when that ability is activated, the targeted creature does not lose first strike/swampwalk upon resolution.
Also, when a creature with swampwalk and first strike is targeted, the player is not prompted to choose whetehr that creature should lose first strike or swampwalk.
Also, when a creature with swampwalk and first strike is targeted, the player is not prompted to choose whetehr that creature should lose first strike or swampwalk.
- Attachments
-
Urborg1.zip- (3.76 KiB) Downloaded 58 times
-

Nexhro - Posts: 1613
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Re: [still bugged]Urborg
by Gargaroz » 17 Oct 2014, 11:10
Fixed in d1b5034
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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