[fixed/closed]Venser, the Sojourner
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[fixed/closed]Venser, the Sojourner
by Sonic » 22 May 2014, 16:37
Describe the Bug: Not so much a bug, rather than an old card which could do with a coding tweak.
Venser, the Sojourner is still using a legacy card for an emblem. Which is a bit confusing when it also produces the same legacy card for both its 'Exile target permanent' and 'Unblockable creature' effects.
Would be nice to have each effect listed in 'Effects Text', if possible.
(|#1:Exile target permanent.|#2:Unblockable.)
The manalink.csv has an existing 'Venser's Emblem' entry, and the Emblem's artwork is already in the CardArtManalink folder.
Which card did behave improperly ?
Venser, the Sojourner
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink Update 2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
Nice shiny Emblem on the battlefield.
Are any other cards possibly affected by this bug ?
Nope.
Venser, the Sojourner is still using a legacy card for an emblem. Which is a bit confusing when it also produces the same legacy card for both its 'Exile target permanent' and 'Unblockable creature' effects.
Would be nice to have each effect listed in 'Effects Text', if possible.
(|#1:Exile target permanent.|#2:Unblockable.)
The manalink.csv has an existing 'Venser's Emblem' entry, and the Emblem's artwork is already in the CardArtManalink folder.
Which card did behave improperly ?
Venser, the Sojourner
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink Update 2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
Nice shiny Emblem on the battlefield.
Are any other cards possibly affected by this bug ?
Nope.
Last edited by BAgate on 29 Dec 2014, 03:02, edited 7 times in total.
Reason: closed
Reason: closed
Working On: Life, the Universe, and Everything.
Re: [confirmed]Venser, the Sojourner
by Gargaroz » 01 Jun 2014, 23:37
Fixed in d4014c4
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: [still bugged]Venser, the Sojourner
by BAgate » 12 Oct 2014, 07:57
1) would be nice if the legacy representing the blink said what the card that blinked was
2) the unblockable ability isn't right. It should use a legacy card and make all creatures unblockable that turn, instead it gives all creatures unblockable until end of turn. Not only does this use more cards, it also doesn't give unblockable to creatures cast after the ability is used.
2) the unblockable ability isn't right. It should use a legacy card and make all creatures unblockable that turn, instead it gives all creatures unblockable until end of turn. Not only does this use more cards, it also doesn't give unblockable to creatures cast after the ability is used.
Working on: housekeeping and archived reports
Re: [still bugged]Venser, the Sojourner
by Gargaroz » 31 Oct 2014, 21:58
Both fixed in 05c063c
Also fixed wrong loyalty cost for abilities 1 & 2.
Also fixed wrong loyalty cost for abilities 1 & 2.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [still bugged]Venser, the Sojourner
by BAgate » 05 Dec 2014, 01:59
The legacy card for unblockable never goes away. Otherwise works.
Working on: housekeeping and archived reports
Re: [still bugged]Venser, the Sojourner
by Gargaroz » 08 Dec 2014, 16:05
Fixed in ff4df23
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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