[fixed/closed]Deck editor filters: creatures list
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[fixed/closed]Deck editor filters: creatures list
by 0rion79 » 26 May 2014, 10:46
Hi all. The filter for creatures in the deck editor (the one that can be opened by right-clicking on the creatures button) is not working well.
There is an empty "slot" in first position and there seems to be a mess with some creature types: selecting advisor, I get a Lamia; selecting Lamia I get nymphs and selecting Nymphs I get advisor.
Wonder if this has relevant consequences with the rest of the game.
There is an empty "slot" in first position and there seems to be a mess with some creature types: selecting advisor, I get a Lamia; selecting Lamia I get nymphs and selecting Nymphs I get advisor.
Wonder if this has relevant consequences with the rest of the game.
Last edited by BAgate on 12 Oct 2014, 17:49, edited 4 times in total.
Reason: closed
Reason: closed
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Re: Deck editor filters: creatures list
by Sonic » 26 May 2014, 13:22
OK forget the earlier post (now deleted) the problem is in the @CREATURETYPES order in the menu.txt file. It currently reads:
Zubera
Nymph
Advisor
Lamia
Sable
Head
God
According to the Subtypes.h file the type code sequence lists Nymph after Lamia. As in:
Zubera
Advisor
Lamia
Nymph
Sable
Head
God
The blank at the beginning of the @CREATURETYPES list is a space left due to Advisor being assigned a new type code in the last update (previously 0h, now E0h) and being reordered in the code sequence.
Edit: According to the Text.res file the currently blank entry should read 'None'.
Zubera
Nymph
Advisor
Lamia
Sable
Head
God
According to the Subtypes.h file the type code sequence lists Nymph after Lamia. As in:
Zubera
Advisor
Lamia
Nymph
Sable
Head
God
The blank at the beginning of the @CREATURETYPES list is a space left due to Advisor being assigned a new type code in the last update (previously 0h, now E0h) and being reordered in the code sequence.
Edit: According to the Text.res file the currently blank entry should read 'None'.
Last edited by Sonic on 27 May 2014, 00:01, edited 1 time in total.
Working On: Life, the Universe, and Everything.
Re: Deck editor filters: creatures list
by Sonic » 26 May 2014, 23:41
Indeed - Needs a link in the other post to this one showing both the Text.res file and the menu.txt files are similarly affected by the types list needing correcting.
Working On: Life, the Universe, and Everything.
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