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[fixed/closed]Scythe of the Wretched + transformed crit(s)

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[fixed/closed]Scythe of the Wretched + transformed crit(s)

Postby Nexhro » 06 Jun 2014, 14:41

Describe the Bug:
When a transformed creature dies after it has been dealt damage by a creature equipped with Scythe of the Wretched, the former is not returned to the battlefield under Scythe of the Wretched's controller's control (and Scythe is not unattached).

Unsure about this one and the only similiar issues I've been able to find information on were this and this. According to those posts, the transformed creature should be returned to the battlefield in its original (day) form.

Which card did behave improperly ?
Scythe of the Wretched

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel

What exactly should be the correct behavior/interaction ?
When a transformed creature dies after it has been dealt damage by a creature equipped with Scythe of the Wretched, the former is returned to the battlefield under Scythe of the Wretched's controller's control and Scythe is attached to it.

Are any other cards possibly affected by this bug ?
Might also affect flip cards like Bushi Tenderfoot // Kenzo the Hardhearted.

Might also affect Grim Return, Grave Betrayal, Gift of Immortality, Oathkeeper, Takeno's Daisho, Dread Slaver, Athreos, God of Passage, Unhallowed Pact, Enduring Renewal, Lim-Dul the Necromancer, Nim Deathmantle, Sigil of the New Dawn, Necroskitter, Adarkar Valkyrie, Graceful Reprieve, Twilight Shepherd, Angelic Renewal, Faith's Reward, Second Sunrise and Saffi Eriksdotter.
Attachments
ScytheOWretch1.zip
The Werewolf with the Scythe effect card on player's side of the bf was returned when it was in its original form.
(3.61 KiB) Downloaded 80 times
Last edited by BAgate on 10 Oct 2014, 08:15, edited 3 times in total.
Reason: closed
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Re: [confirmed]Scythe of the Wretched + transformed crit(s)

Postby Gargaroz » 18 Jun 2014, 15:54

Fixed for the Scythe in 7c31e96.
I'd have to check the others.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
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