[fixed/closed]Drop of Honey/Porphyry Nodes Bug
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[fixed/closed]Drop of Honey/Porphyry Nodes Bug
by rmt » 30 Jun 2014, 18:19
Describe the Bug:
If AI has creatures and you have no creatures, casting Drop of Honey from hand causes it to go to graveyard immediately.
Which card did behave improperly ?
Drop of Honey
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0, 2014/05/06 Journey into Nyx Update
What exactly should be the correct behavior/interaction ?
Drop of Honey should remain in play while any creature is on the battlefield, not just Drop's owner's creatures.
Are any other cards possibly affected by this bug ?
Porphyry Nodes behaves identically - leaves play if owner has no creatures, should remain in play if any creature is on the field. See separate saved game file for P. Nodes. Thanks.
If AI has creatures and you have no creatures, casting Drop of Honey from hand causes it to go to graveyard immediately.
Which card did behave improperly ?
Drop of Honey
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0, 2014/05/06 Journey into Nyx Update
What exactly should be the correct behavior/interaction ?
Drop of Honey should remain in play while any creature is on the battlefield, not just Drop's owner's creatures.
Are any other cards possibly affected by this bug ?
Porphyry Nodes behaves identically - leaves play if owner has no creatures, should remain in play if any creature is on the field. See separate saved game file for P. Nodes. Thanks.
- Attachments
-
Porphyry Nodes.rar- (2.35 KiB) Downloaded 73 times
-
Drop of Honey.rar- (2.23 KiB) Downloaded 71 times
Last edited by HarlequinCasts on 11 Sep 2014, 18:26, edited 4 times in total.
Reason: confirmed fixed M15 - closed
Reason: confirmed fixed M15 - closed
Re: [confirmed]Drop of Honey/Porphyry Nodes Bug
by Gargaroz » 02 Jul 2014, 19:43
Fixed in 2fd42a2
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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