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[fixed/closed]Imperial Edict - can be canceled

PostPosted: 30 Jun 2014, 18:22
by rmt
Describe the Bug:

When opponent (AI) plays Imperial Edict, player can cancel out rather than losing a creature.

Which card did behave improperly ?

Imperial Edict

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

Manalink 3.0, 2014/05/06 Journey Into Nyx

What exactly should be the correct behavior/interaction ?

Should be forced to destroy a creature. Possibly a game engine limitation? Should Imperial Edict be made a clone of Diabolic Edict even though Imperial destroys creature and Diabolic forces sacrifice?

Are any other cards possibly affected by this bug ?

None known

Re: Imperial Edict - Minor Bug? Game Engine Limitation?

PostPosted: 30 Jun 2014, 20:33
by BAgate
It definitely shouldn't be a clone of Diabolic Edict. Since we have working indestructibility there is a difference in destroy and sacrifice.

Re: [confirmed]Imperial Edict - can be canceled

PostPosted: 02 Jul 2014, 19:52
by Gargaroz
Well, it's for the fact that has its proper code and doesn't share the one of Diabolic Edict that is bugged ;)
Fixed in 7ad8227