[fixed/closed]Chainbreaker
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Chainbreaker
by stassy » 05 Jul 2014, 05:34
Describe the Bug:
Chainbreaker ability can't be activated even if the requirements are met (untapped, non summoning sickness and mana available)
Which card did behave improperly ?
Chainbreaker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
Chainbreaker ability can be activated if the requirements are met (untapped, non summoning sickness and mana available)
Are any other cards possibly affected by this bug ?
-



Pulled from old confirmed :p
Chainbreaker ability can't be activated even if the requirements are met (untapped, non summoning sickness and mana available)
Which card did behave improperly ?
Chainbreaker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/05/06: Journey into Nyx
What exactly should be the correct behavior/interaction ?
Chainbreaker ability can be activated if the requirements are met (untapped, non summoning sickness and mana available)
Are any other cards possibly affected by this bug ?
-



Pulled from old confirmed :p
- Attachments
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Last edited by BAgate on 23 Sep 2014, 12:13, edited 3 times in total.
Reason: closed
Reason: closed
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Re: [partly confirmed]Chainbreaker
by Aswan jaguar » 05 Jul 2014, 05:46
This is partly confirmed as Chainbreaker can be activated you pay the mana and it activates goes to stack and (taps) BUT it doesn't then ask you to select target creature to remove a -1/-1 counter.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [partly confirmed]Chainbreaker
by Gargaroz » 19 Jul 2014, 15:40
Fixed in be703f1
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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