[fixed/closed]Viridian Revel draws all or none
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[fixed/closed]Viridian Revel draws all or none
by Nexhro » 26 Jul 2014, 18:46
Describe the Bug:
When multiple artifacts controlled by Viridian Revel's controller's opponent are destroyed/die at the same time (e.g. during combat), Viridian Revel's controller can choose whether to draw a number of cards equal to the total number of artifacts that were put into his/her opponent's graveyard, or none at all.
Which card did behave improperly ?
Viridian Revel
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU, duel
What exactly should be the correct behavior/interaction ?
Viridian Revel's controller gets to choose for each artifact individually.
Are any other cards possibly affected by this bug ?
-
When multiple artifacts controlled by Viridian Revel's controller's opponent are destroyed/die at the same time (e.g. during combat), Viridian Revel's controller can choose whether to draw a number of cards equal to the total number of artifacts that were put into his/her opponent's graveyard, or none at all.
Which card did behave improperly ?
Viridian Revel
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU, duel
What exactly should be the correct behavior/interaction ?
Viridian Revel's controller gets to choose for each artifact individually.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
ViRev1.zip- (3.39 KiB) Downloaded 50 times
Last edited by BAgate on 16 Sep 2014, 07:59, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: Viridian Revel draws all or none
by BAgate » 26 Jul 2014, 19:57
Similar to Harvester of Souls bug here.
Working on: housekeeping and archived reports
Re: [confirmed]Viridian Revel draws all or none
by Gargaroz » 29 Jul 2014, 16:50
Fixed in fdfcf6caddc88942ce2f82f07b7b1f36265b8333
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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