[fixed/closed]Isochron Scepter doesn't work for couterspells
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[fixed/closed]Isochron Scepter doesn't work for couterspells
by Intrudermdq » 04 Aug 2014, 04:07
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The Isochron Scepter doesn't work when it has a counterpell attached. It is not highlighted when any spell is casted, so we are not able to counter anything. I'm able to reproduce this issue with Mana Leak or Counterspell attached (haven't tried with another spell).
Which card did behave improperly ?
Isochron Scepter
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Update_2014-05-06, I'm able to reproduce it on Duel and Guantlet.
What exactly should be the correct behavior/interaction ?
When any user cast an spell, we should be able to counter it using the Isochron Scepter (with any counter attached). I also tested this on the version 20130105, it was working well there.
Are any other cards possibly affected by this bug ?
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Last edited by BAgate on 15 Sep 2014, 18:45, edited 4 times in total.
Reason: closed
Reason: closed
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Re: Isochron Scepter doesn't work when is has a couterspell
by Aswan jaguar » 04 Aug 2014, 06:30
Thanks for the report and using the form.Please don't forget to zip and attach the savegame or a screenshot of the screen when the bug happened it helps a lot.
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Re: Isochron Scepter doesn't work when is has a couterspell
by stassy » 04 Aug 2014, 10:04
I think Korath said in another bug thread that the issue might be fixed for next patch but can't find the referal thread 
Edit: Ah, the counterspell issue is partially fixed for Snapcaster Mage, seems to be not for Isochron Scepter =/
Edit: Ah, the counterspell issue is partially fixed for Snapcaster Mage, seems to be not for Isochron Scepter =/
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Re: Isochron Scepter doesn't work when is has a couterspell
by Intrudermdq » 05 Aug 2014, 01:42
Sorry for the savegame, I was added it but forgot the attachment tag.
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Re: [confirmed]Isochron Scepter doesn't work for couterspell
by Gargaroz » 05 Aug 2014, 13:54
Already fixed in dev.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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