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[fixed/closed]Predator's Howl regular and morbid switched

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[fixed/closed]Predator's Howl regular and morbid switched

Postby Nexhro » 10 Sep 2014, 10:05

Describe the Bug:
Predator's Howl puts three 2/2 Wolf creature tokens onto the battlefield.

Predator's Howl puts one 2/2 Wolf creature tokens onto the battlefield if a creature died the turn it is cast.

Which card did behave improperly ?
Predator's Howl

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel

What exactly should be the correct behavior/interaction ?
Predator's Howl puts one 2/2 Wolf creature tokens onto the battlefield if no creature died the turn it is cast.

Predator's Howl puts three 2/2 Wolf creature tokens onto the battlefield if a creature died the turn it is cast.

Are any other cards possibly affected by this bug ?
-
Attachments
PredHowl1.zip
(3.21 KiB) Downloaded 58 times
Last edited by BAgate on 15 Sep 2014, 06:04, edited 3 times in total.
Reason: closed
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Re: [confirmed]Predator's Howl regular and morbid switched

Postby Gargaroz » 11 Sep 2014, 13:27

Fixed in 6eef981
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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