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[fixed/closed]Council's Judgment bad voting, targetting

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[fixed/closed]Council's Judgment bad voting, targetting

Postby Nexhro » 10 Sep 2014, 12:01

Describe the Bug:
1) After the player has chosen a nonland permanent he/she doesn't control, each player gets to vote on "pass" or "exile". Then the opponent chooses a nonland permanent and each player votes for pass or exile again. Each permanent for which both players chose "exile" is then exiled.

2) The opponent can choose a nonland permanent controlled by Council's Judgment's controller.

Which card did behave improperly ?
Council's Judgment

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel

What exactly should be the correct behavior/interaction ?
Each player chooses a nonland permanent not controlled by Council's Judgment's controller (without afterwards voting for "exile" or "pass"). Then each permanent that was chosen (in a 2 player game) this way is exiled.

Are any other cards possibly affected by this bug ?
-
Attachments
CouncJudg1.zip
(2.89 KiB) Downloaded 70 times
Last edited by BAgate on 05 Dec 2014, 00:27, edited 6 times in total.
Reason: closed
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Re: [confirmed]Council's Judgment bad voting, targetting

Postby Gargaroz » 11 Sep 2014, 13:44

All fixed in 5cccbf0
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed/closed]Council's Judgment bad voting, targetting

Postby Nexhro » 13 Oct 2014, 01:14

At least bug 1 is back in CoRM15 mini4.

The upside is that this method makes the card less broken, since the player can just choose 'pass' for the permanent the AI chooses, in case it's not the permanent the player chose (which is the case in most scenarios).

Was this an intentional regression, Gargaroz? If so, thank you :)
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Re: [still bugged]Council's Judgment bad voting, targetting

Postby Gargaroz » 01 Nov 2014, 19:47

Fixed in 1f69210
Hopefully this time I finally understood how the cards works :(
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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