[fixed/closed]Mercurial Pretender crashes game
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[fixed/closed]Mercurial Pretender crashes game
by Nexhro » 10 Sep 2014, 16:51
Describe the Bug:
When Mercurial Pretender is cast, it is put into its owner's graveyard before prompting its controlelr to choose a creature to copy.
When a creature is chosen this way, the client crashes.
I've seen the Ai use it as intended (creature was copied, no crash).
Which card did behave improperly ?
Mercurial Pretender
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Mercurial Pretender copies the chosen creature without crashing the game.
Are any other cards possibly affected by this bug ?
-
When Mercurial Pretender is cast, it is put into its owner's graveyard before prompting its controlelr to choose a creature to copy.
When a creature is chosen this way, the client crashes.
I've seen the Ai use it as intended (creature was copied, no crash).
Which card did behave improperly ?
Mercurial Pretender
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Mercurial Pretender copies the chosen creature without crashing the game.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
MercPret1.zip- (4.98 KiB) Downloaded 59 times
Last edited by BAgate on 04 Oct 2014, 20:52, edited 5 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirmed]Mercurial Pretender crashes game
by Gargaroz » 12 Sep 2014, 12:34
Fixed in d81e677
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [still bugged]Mercurial Pretender crashes game
by BAgate » 15 Sep 2014, 01:45
Still bugged in exactly the same way.
Working on: housekeeping and archived reports
Re: [still bugged]Mercurial Pretender crashes game
by Gargaroz » 23 Sep 2014, 13:33
Oh, I see, bad values in "ct_all", fixed.
Fixed the same issue for Dack Duplicate.
Fixed the same issue for Dack Duplicate.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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