[fixed/closed]Etched Oracle enters without counters
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[fixed/closed]Etched Oracle enters without counters
by Nexhro » 11 Sep 2014, 02:01
Describe the Bug:
Etched Oracle enters the battlefield without any +1/+1 counters on it, regardless of the color(s) of mana spent to cast it.
Which card did behave improperly ?
Etched Oracle
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Etched Oracle enters the battlefield with a +1/+1 counter on it for each color of mana spent on casting it.
Are any other cards possibly affected by this bug ?
It used to work in previous versions. Whatever change caused this (maybe this Sunburst fix?) might affect other cards.
Etched Oracle enters the battlefield without any +1/+1 counters on it, regardless of the color(s) of mana spent to cast it.
Which card did behave improperly ?
Etched Oracle
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Etched Oracle enters the battlefield with a +1/+1 counter on it for each color of mana spent on casting it.
Are any other cards possibly affected by this bug ?
It used to work in previous versions. Whatever change caused this (maybe this Sunburst fix?) might affect other cards.
- Attachments
-
EtchedOr1.zip- (3.26 KiB) Downloaded 64 times
Last edited by BAgate on 23 Sep 2014, 02:08, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirmed]Etched Oracle enters without counters
by BAgate » 11 Sep 2014, 13:01
Not universal for Sunburst, Suncrusher works fine.
Working on: housekeeping and archived reports
Re: [confirmed]Etched Oracle enters without counters
by Gargaroz » 19 Sep 2014, 10:40
Fixed in 23517e3
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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