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[fixed/closed]Daze can't be cast

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[fixed/closed]Daze can't be cast

Postby Nexhro » 11 Sep 2014, 23:20

Describe the Bug:
Daze can't be cast.

Which card did behave improperly ?
Daze

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel

What exactly should be the correct behavior/interaction ?
Daze can be cast.

Are any other cards possibly affected by this bug ?
-
Attachments
Daze1.zip
(6.08 KiB) Downloaded 69 times
Last edited by BAgate on 03 Dec 2014, 01:41, edited 7 times in total.
Reason: closed
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Re: [confirmed]Daze can't be cast

Postby Gargaroz » 19 Sep 2014, 13:36

Fixed in 24d468c
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Daze can't be cast

Postby Nexhro » 22 Sep 2014, 16:07

Can be cast as of CoRM15 mini2, but

1) No matter whether "Play normally" or "Bounce an Islands" (typo) is chosen, it will always ask its controller to choose an Island to bounce and not ask for mana to be paid, if that player controls an Island.

2) If its controller controls an Island and hence bug 1 occurs, the targeted spell's controller is not prompted to pay {1} and the targeted spell just resolves normally.

If Daze's controller doesn't control an Island, he/she is correctly prompted to pay {1} {U}to cast it and the targeted spell's controller is prompted to pay {1}.
If {1} is not paid, the targeted spell is countered.
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Re: [still bugged]Daze can't be cast

Postby Gargaroz » 03 Oct 2014, 13:51

All fixed in e536feb
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bugged]Daze can't be cast

Postby BAgate » 19 Oct 2014, 11:53

Menu appears correctly, costs are correct.

1) when bouncing an island to pay there is no effect

2) when paying mana works as intended

3) at some times, and I couldn't detect a pattern as to when, when countering my own spells, rather than asking me to pay 1 or not it asked if I wanted to cast an interrupt for regeneration effects. No idea what was going on there.
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Re: [still bugged]Daze can't be cast

Postby Gargaroz » 05 Nov 2014, 17:18

Fixed 2 (and tested) in 0a1d503
Cannot repro 3, hopefully is fixed too.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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