[fixed/closed]Cluestones instantly sacrificed, bad draw
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[fixed/closed]Cluestones instantly sacrificed, bad draw
by Nexhro » 13 Sep 2014, 19:02
Describe the Bug:
1) When the player clicks o a Cluestone, for example Izzet Cluestone, the Cluestone is sacrificed before the player gets to choose what ability he/she wants to activate. If the doesn't have enough mana to theoretically pay for a CLuestones sac&draw ability, the Cluestone is sacrificed and asks the player what color of mana to add to his/her pool upon clicking on it.
This does not happen, if the Cluestone is clicked while a player is prompted to pay mana for a spell or ability.
2) If the player selects the sac&draw option, he/she draws a card without having to pay the ability's respective mana cost.
Which card did behave improperly ?
DGM Cluestone cycle (Izzet Cluestone, Golgari Cluestone etc.)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Clicking a Cluestone doesn't cause it to be sacrificed.
A Cluestone's sac&draw ability requires its mana cost to be paid.
Are any other cards possibly affected by this bug ?
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1) When the player clicks o a Cluestone, for example Izzet Cluestone, the Cluestone is sacrificed before the player gets to choose what ability he/she wants to activate. If the doesn't have enough mana to theoretically pay for a CLuestones sac&draw ability, the Cluestone is sacrificed and asks the player what color of mana to add to his/her pool upon clicking on it.
This does not happen, if the Cluestone is clicked while a player is prompted to pay mana for a spell or ability.
2) If the player selects the sac&draw option, he/she draws a card without having to pay the ability's respective mana cost.
Which card did behave improperly ?
DGM Cluestone cycle (Izzet Cluestone, Golgari Cluestone etc.)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel
What exactly should be the correct behavior/interaction ?
Clicking a Cluestone doesn't cause it to be sacrificed.
A Cluestone's sac&draw ability requires its mana cost to be paid.
Are any other cards possibly affected by this bug ?
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- Attachments
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Cluestone1.zip- (4.6 KiB) Downloaded 69 times
Last edited by BAgate on 22 Sep 2014, 16:09, edited 3 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
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Re: [confirmed]Cluestones instantly sacrificed, bad draw
by Gargaroz » 19 Sep 2014, 18:47
Fixed in 2c12348 for all Cluestones
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [fixed]Cluestones instantly sacrificed, bad draw
by Nexhro » 22 Sep 2014, 15:23
They work properly as of CoRM15 mini2.
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Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
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