[fixed/closed]Pandemonium trigger for noncontroller prob
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[fixed/closed]Pandemonium trigger for noncontroller prob
by Aswan jaguar » 14 Sep 2014, 13:49
Describe the Bug:
Pandemonium trigger can be bypassed by human player controlling Pandemonium at least when a creature enters on AI's battlefield.Pandemonium triggers but if controller doesn't click on it and hit done to proceed AI can't use it's trigger.
Which card did behave improperly ?
Pandemonium
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/9/9: Conspiracy for the recoding of M15,duel
What exactly should be the correct behavior/interaction ?
Pandemonium when a creature enters the battlefield for player not controlling Pandemonium still that player uses/or not the trigger.The controller can only select the order of multiple triggers for opponent creatures (as well as his own of course)if that can be done in Manalink.
Are any other cards possibly affected by this bug ?
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Pandemonium trigger can be bypassed by human player controlling Pandemonium at least when a creature enters on AI's battlefield.Pandemonium triggers but if controller doesn't click on it and hit done to proceed AI can't use it's trigger.
Which card did behave improperly ?
Pandemonium
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/9/9: Conspiracy for the recoding of M15,duel
What exactly should be the correct behavior/interaction ?
Pandemonium when a creature enters the battlefield for player not controlling Pandemonium still that player uses/or not the trigger.The controller can only select the order of multiple triggers for opponent creatures (as well as his own of course)if that can be done in Manalink.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
pandemonium opponent can be passed.rar- (1.79 KiB) Downloaded 72 times
Last edited by BAgate on 22 Sep 2014, 09:47, edited 3 times in total.
Reason: closed
Reason: closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirm]Pandemonium trigger for noncontroller can be by
by Gargaroz » 20 Sep 2014, 13:55
It only happens if you haven't the DUH mode enabled, but anyway I made the trigger mandatory and after that you could choose to pick a target or not in 0d0069d]
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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