[aproximated]Jade Statue opponent chooses, bad animate

Describe the Bug:
1) At the beginning of each combat, Jade Statue's controller's opponent chooses whether to animate Jade Statue or not. If that player chooses to animate it, Statue's controller can still cancel the activation cost payment.
2) If its controllwr chooses to pay
, Jade Statue becomes a creature right after the declare attackers step (Fast Effects? ...Assign Atatckers) and hence can't atatck.
Which card did behave improperly ?
Jade Statue
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
At the beginning of each combat, Jade Statue's controller chooses whether to animate Jade Statue or not.
2) If its controllwr chooses to pay
, Jade Statue instantly becomes a creature.
Are any other cards possibly affected by this bug ?
-
1) At the beginning of each combat, Jade Statue's controller's opponent chooses whether to animate Jade Statue or not. If that player chooses to animate it, Statue's controller can still cancel the activation cost payment.
2) If its controllwr chooses to pay

Which card did behave improperly ?
Jade Statue
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
At the beginning of each combat, Jade Statue's controller chooses whether to animate Jade Statue or not.
2) If its controllwr chooses to pay

Are any other cards possibly affected by this bug ?
-