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[fixed/closed]Pyramids doesn't remove damage from target

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[fixed/closed]Pyramids doesn't remove damage from target

Postby Nexhro » 17 Sep 2014, 23:56

Describe the Bug:
If a land that's also a creature is dealt lethal damage by any source, Pyramids is highlighted hwne the game asks for regeneration effects.

Activating it at that point and targetting the land creature in question doesn't remove the damage that's marked on that land, so the land dies despite the activation of Pyramids' activated ability.

The Aura destruction part works as intended, and the destruction replacement mode can prevent a land from being destroyed by non-damage means like Stone Rain or Murder.

Which card did behave improperly ?
Pyramids

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel

What exactly should be the correct behavior/interaction ?
Pyramids' activated ability removes all damage that is marked on target land if that land would be destroyed.

Are any other cards possibly affected by this bug ?
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Last edited by BAgate on 20 Oct 2014, 05:40, edited 3 times in total.
Reason: closed
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby Aswan jaguar » 18 Sep 2014, 14:52

It can't also prevent destroy effects like Terror or Terminate that don't permit regeneration.
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby BAgate » 18 Sep 2014, 23:17

Did they change the wording so it doesn't work against terror, etc?
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby Nexhro » 18 Sep 2014, 23:43

The last time they changed its wording was many years ago, unless you consider the new look of modal spells (or making its ability a modal one in the first place) a wording change.

Pyramids is supposed to prevent a land from dying to Terror etc.
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby BAgate » 18 Sep 2014, 23:51

I looked it up on Gatherer and the picture said 'Prevents a land from being destroyed', but Oracle said 'The next time target land would be destroyed this turn, remove all damage marked on it instead', and that text wouldn't work on Terror. So which is official?
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby Nexhro » 19 Sep 2014, 00:01

The Oracle text version works with Terror - it's a replacement effect. So when there is no damage marked on a land creature that is targetted by Terror, 0 marked damage is removed from that land instead of it being destroyed.

If you controlled a permanent of which the rules text read "If you would draw a card, instead discard a card" and you had no cards in hand, you still wouldn't get to draw a card. It's the same principle.
Last edited by Nexhro on 19 Sep 2014, 03:20, edited 2 times in total.
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby BAgate » 19 Sep 2014, 00:07

Ah, poor reading comprehension strikes again. I'm going to blame you. You're reporting too many bugs. I can't concentrate long enough to deal with all of them.
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby Nexhro » 19 Sep 2014, 00:18

You can breathe easily now. I've finished testing the cards that came with the vanilla game + SotA and since I don't know what else sets were in ASM before The Big Recoding, I won't post reports in this vast a quantity anytime soon.

Unless you are masochistic enough to tell me which sets have been recoded, that is :)
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby BAgate » 19 Sep 2014, 00:25

[proceeds to beat Nexhro's head against a wall]
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Re: [confirmed]Pyramids doesn't remove damage from target

Postby Gargaroz » 30 Sep 2014, 13:52

Fixed in 00bef86
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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