[fixed/closed]Old Man of the Sea activation costs 1RR
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[fixed/closed]Old Man of the Sea activation costs 1RR
by Nexhro » 18 Sep 2014, 01:04
Describe the Bug:
Old Man of the Sea's activated ability costs
to activate.
Which card did behave improperly ?
Old Man of the Sea
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
Old Man of the Sea's activated ability doesn't cost mana to activate.
Are any other cards possibly affected by this bug ?
-
Old Man of the Sea's activated ability costs
to activate.Which card did behave improperly ?
Old Man of the Sea
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
Old Man of the Sea's activated ability doesn't cost mana to activate.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
OldMan1.zip- (3.99 KiB) Downloaded 54 times
Last edited by BAgate on 20 Oct 2014, 06:29, edited 3 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
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Re: Old Man of the Sea activation costs 1RR
by Aswan jaguar » 18 Sep 2014, 16:32
Also 1- Old Man of the Sea always untaps at your untap step without asking you if you want to untap him.
edit 2- the prompt when you use the ability asks "select target artifact" instead of "select target creature" it can select only creatures though.
edit 2- the prompt when you use the ability asks "select target artifact" instead of "select target creature" it can select only creatures though.
Last edited by Aswan jaguar on 18 Sep 2014, 16:40, edited 1 time in total.
Reason: edit
Reason: edit
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Old Man of the Sea activation costs 1RR
by Gargaroz » 29 Sep 2014, 14:55
All fixed in 19e7fb0
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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