[duplicate]White Ward goes to graveyard when cast
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[duplicate]White Ward goes to graveyard when cast
by Nexhro » 18 Sep 2014, 23:14
Describe the Bug:
1) When White Ward resolves, it is put into its owner's graveyard.
2) The targeted creature has protection from white for 2 steps/phases. If White Ward is cast during the pre-combat main phase, the effect will end when that turn's combat phase ends. If it is cast during the post-combat main phase, the effect will end when that turn's cleanup step ends.
Which card did behave improperly ?
White Ward
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
When White Ward resolves it is attached to the targeted creature.
The targeted creature has protection from white as long as it is enchanted by White Ward.
Are any other cards possibly affected by this bug ?
-
1) When White Ward resolves, it is put into its owner's graveyard.
2) The targeted creature has protection from white for 2 steps/phases. If White Ward is cast during the pre-combat main phase, the effect will end when that turn's combat phase ends. If it is cast during the post-combat main phase, the effect will end when that turn's cleanup step ends.
Which card did behave improperly ?
White Ward
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel
What exactly should be the correct behavior/interaction ?
When White Ward resolves it is attached to the targeted creature.
The targeted creature has protection from white as long as it is enchanted by White Ward.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
WhiWar1.zip- (3.94 KiB) Downloaded 73 times
Last edited by Aswan jaguar on 21 Mar 2021, 12:53, edited 7 times in total.
Reason: duplicate - left the new one with more info
Reason: duplicate - left the new one with more info
-

Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
- Has thanked: 78 times
- Been thanked: 103 times
Re: [confirme]White Ward goes to graveyard, protection tempo
by Gargaroz » 30 Sep 2014, 13:41
Sopposedly, the kind of special protection given by the Wards is handle by the "protection_from..." family of function, which is hardcoded. Until Korath returns, I cannot fixed this.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirme]White Ward goes to graveyard, protection tempo
by Aswan jaguar » 30 Sep 2014, 13:54
edit: Gargaroz says here what breaks this.
viewtopic.php?f=86&t=18710#p201613
Last edited by Aswan jaguar on 03 Oct 2019, 14:06, edited 1 time in total.
Reason: edit
Reason: edit
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
- Has thanked: 639 times
- Been thanked: 351 times
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: Baidu [Spider] and 6 guests
