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[duplicate]White Ward goes to graveyard when cast

PostPosted: 18 Sep 2014, 23:14
by Nexhro
Describe the Bug:
1) When White Ward resolves, it is put into its owner's graveyard.

2) The targeted creature has protection from white for 2 steps/phases. If White Ward is cast during the pre-combat main phase, the effect will end when that turn's combat phase ends. If it is cast during the post-combat main phase, the effect will end when that turn's cleanup step ends.

Which card did behave improperly ?
White Ward

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini, duel

What exactly should be the correct behavior/interaction ?
When White Ward resolves it is attached to the targeted creature.

The targeted creature has protection from white as long as it is enchanted by White Ward.

Are any other cards possibly affected by this bug ?
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Re: [confirme]White Ward goes to graveyard, protection tempo

PostPosted: 30 Sep 2014, 13:41
by Gargaroz
Sopposedly, the kind of special protection given by the Wards is handle by the "protection_from..." family of function, which is hardcoded. Until Korath returns, I cannot fixed this.

Re: [confirme]White Ward goes to graveyard, protection tempo

PostPosted: 30 Sep 2014, 13:54
by Aswan jaguar
Gargaroz the main problem here it seems to be caused by the fact that White Ward acts like an instant (bug 1) = it goes to graveyard instantly and (bug 2 which seems to be affected by bug 1) protects for a while instead of all the time. wrong
edit: Gargaroz says here what breaks this.
viewtopic.php?f=86&t=18710#p201613