It is currently 08 Jul 2021, 05:14
   
Text Size

[fixed/closed]Thrashing Wumpus + Backfire???

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed/closed]Thrashing Wumpus + Backfire???

Postby BAgate » 29 Sep 2014, 06:02

Describe the Bug:
If you control a Thrashing Wumpus and enchant it with Backfire, then activate the Thrashing Wumpus you will only loose one life (the Backfire will apparently not trigger)

Which card did behave improperly ?
Thrashing Wumpus ???

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/9/28: Conspiracy for the recoding of M15 minipatch 3,duel

What exactly should be the correct behavior/interaction ?
The Thrashing Wumpus should deal 1 damage to you, triggering the Backfire which should then do another damage to you

Are any other cards possibly affected by this bug ?
no, Ifh-Biff Efreet works correctly with Backfire, as does Pestilence Demon
Attachments
thrashing wumpus.rar
(2.36 KiB) Downloaded 57 times
Last edited by BAgate on 17 Oct 2014, 01:59, edited 3 times in total.
Reason: closed
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2445
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: Thrashing Wumpus + Backfire???

Postby stassy » 29 Sep 2014, 10:05

Seems to be Backfire the culprit because it doesn't even work "normally" (damage dealt by enchanted creature does not damage controller) on player side if player enchant his own creature.

Image

Seems to be Backfire specific since Guilty Conscience is working as intended and Backfire do work on AI side and player casted on AI creature.

Image

Edit: Guilty Conscience doesn't seems to manage "deals X damage to all creatures" effect either...
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [confirmed]Thrashing Wumpus + Backfire???

Postby Gargaroz » 11 Oct 2014, 14:35

The problem was Thrashing Wumpus, which was fixed in 17a33bb
Since the same code is used by Pestilence and probably other cards, this should fix other bad interactions too.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times


Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 10 guests


Who is online

In total there are 10 users online :: 0 registered, 0 hidden and 10 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 10 guests

Login Form