[fixed/closed]Portcullis bad 2nd trigger
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[fixed/closed]Portcullis bad 2nd trigger
by Nexhro » 02 Oct 2014, 01:08
Describe the Bug:
Portcullis's second triggered ability triggers before it has actually left the battlefield.
Thus, the returned creatue(s) will be instantly exiled the moment they are returned to the battlefield, if there is 2 or more other creatures on the battlefield at the time Portcullis's leave-the-battlefield trigger triggers.
This leads to a loop that will just end at some point, effectively exiling all creatures exiled by Portcullis permanently.
Which card did behave improperly ?
Portcullis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
The exiled creatures are returned after Portcullis has actually left the battlefield, so its first ability doesn't trigger off the returned creatures.
Are any other cards possibly affected by this bug ?
-
Portcullis's second triggered ability triggers before it has actually left the battlefield.
Thus, the returned creatue(s) will be instantly exiled the moment they are returned to the battlefield, if there is 2 or more other creatures on the battlefield at the time Portcullis's leave-the-battlefield trigger triggers.
This leads to a loop that will just end at some point, effectively exiling all creatures exiled by Portcullis permanently.
Which card did behave improperly ?
Portcullis
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
The exiled creatures are returned after Portcullis has actually left the battlefield, so its first ability doesn't trigger off the returned creatures.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
Portcullis1.zip- (4.35 KiB) Downloaded 55 times
Last edited by BAgate on 24 Oct 2014, 23:08, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirmed]Portcullis bad 2nd trigger
by Gargaroz » 13 Oct 2014, 16:12
Fixed in f2c05cb
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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