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[fixed/closed]Spike Soldier 2nd ability gives +3/+3

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[fixed/closed]Spike Soldier 2nd ability gives +3/+3

Postby Nexhro » 02 Oct 2014, 01:34

Describe the Bug:
When Spike Soldier's second activated ability is activated, it gets +3/+3 until end of turn.

Which card did behave improperly ?
Spike Soldier

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel

What exactly should be the correct behavior/interaction ?
When Spike Soldier's second activated ability is activated, it gets +2/+2 until end of turn.

Are any other cards possibly affected by this bug ?
-
Attachments
SpiSol1.zip
(4.24 KiB) Downloaded 75 times
Last edited by BAgate on 22 Oct 2014, 00:13, edited 3 times in total.
Reason: closed
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Re: [confirmed]Spike Soldier 2nd ability gives +3/+3

Postby Gargaroz » 14 Oct 2014, 15:55

fixed in 72d2fa4
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed]Spike Soldier 2nd ability gives +3/+3

Postby Nexhro » 21 Oct 2014, 23:14

Correctly gets +2/+2 as of CoRM15 mini5.

Fixed.
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