[fixed/closed]Falling Star bad damage, remains on bf
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Falling Star bad damage, remains on bf
by Nexhro » 03 Oct 2014, 01:31
Describe the Bug:
1) Falling Star deals more than 3 damage. It seemingly deals an amount of damage to a creature equal to that creature's toughness.
2) Falling Star never deals damage to more than one creature. Would be nice if the number of creatures it affected scaled with the number of creatures on the battlefield on a given player's side of the table, but even if that's impossible to code, it should be a random number of creatures (e.g. 0-3), preferrably controlled by the same player.
3) Falling Star remains on the battlefield after resolving.
Which card did behave improperly ?
Falling Star
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
Falling Star deals 3 damage to each creature it affects, can affect more than one creature, and is put into its owner's graveyard after resolving.
Are any other cards possibly affected by this bug ?
-
1) Falling Star deals more than 3 damage. It seemingly deals an amount of damage to a creature equal to that creature's toughness.
2) Falling Star never deals damage to more than one creature. Would be nice if the number of creatures it affected scaled with the number of creatures on the battlefield on a given player's side of the table, but even if that's impossible to code, it should be a random number of creatures (e.g. 0-3), preferrably controlled by the same player.
3) Falling Star remains on the battlefield after resolving.
Which card did behave improperly ?
Falling Star
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
Falling Star deals 3 damage to each creature it affects, can affect more than one creature, and is put into its owner's graveyard after resolving.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
FalSta1.zip- (3.95 KiB) Downloaded 55 times
Last edited by BAgate on 27 Nov 2014, 11:46, edited 5 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
- Has thanked: 78 times
- Been thanked: 103 times
Re: [confirmed]Falling Star bad damage, remains on bf
by Gargaroz » 16 Oct 2014, 13:43
Fixed in 1016684
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [still bugged]Falling Star bad damage, remains on bf
by BAgate » 24 Oct 2014, 11:49
creatures dealt damage aren't tapped.
Working on: housekeeping and archived reports
Re: [still bugged]Falling Star bad damage, remains on bf
by Gargaroz » 12 Nov 2014, 01:55
Fixed in c9bd22b
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
4 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 8 guests
