[fixed/clos]Overload spells do nothing if mana<overload cost
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[fixed/clos]Overload spells do nothing if mana<overload cost
by Nexhro » 04 Oct 2014, 00:14
Describe the Bug:
Spells with overload don't prompt the player to choose a target, instead automatically resolve, and do nothing upon resolution, if a player attempts to cast such a spell while he/she does not have enough mana to pay for the respective spell's overload cost.
For example, if I control three Islands and click on Cyclonic Rift, I'm prompted to pay
. After I've paid that cost, the spell resolves, but nothing happens.
The overloaded and non-overloaded portions of the tested spells worked fine when enough mana to pay for the overload cost was available.
Which card did behave improperly ?
Tested Cyclonic Rift, Mizzium Mortars and Vandalblast - likely affects all overload cards
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
The non-overloaded portion of a card with overload works, regardless of how much mana its controller has available.
Are any other cards possibly affected by this bug ?
-
Last report regarding overload spells is located here.
Spells with overload don't prompt the player to choose a target, instead automatically resolve, and do nothing upon resolution, if a player attempts to cast such a spell while he/she does not have enough mana to pay for the respective spell's overload cost.
For example, if I control three Islands and click on Cyclonic Rift, I'm prompted to pay
. After I've paid that cost, the spell resolves, but nothing happens.The overloaded and non-overloaded portions of the tested spells worked fine when enough mana to pay for the overload cost was available.
Which card did behave improperly ?
Tested Cyclonic Rift, Mizzium Mortars and Vandalblast - likely affects all overload cards
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini3, duel
What exactly should be the correct behavior/interaction ?
The non-overloaded portion of a card with overload works, regardless of how much mana its controller has available.
Are any other cards possibly affected by this bug ?
-
Last report regarding overload spells is located here.
- Attachments
-
MizMor1.zip- (4.73 KiB) Downloaded 57 times
Last edited by BAgate on 22 Oct 2014, 03:31, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirme]Overload spells do nothing if mana < overload
by Gargaroz » 17 Oct 2014, 14:44
Fixed in a23db61
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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